Full post: Exact budgets of video-game productions can be tough to corroborate (more transparency from publishers would be nice!) but the numbers I've heard floating around AAA game dev these days are $300 million or more — sometimes much more! — which I think helps explain the current state of the industry

To address some frequently asked questions:

  • These are US and Canada productions. If you're wondering why game X cost so much less, it was probably made elsewhere
  • These budgets are almost entirely dev salaries + overheard and have nothing to do with executive compensation (which is mostly stock)
you are viewing a single comment's thread
view the rest of the comments
[–] 2 points 7 months ago (1 child)

To be honest I don't remember the exact details about the situation, just the huge amount that was spent on it. If I remember rightly they scrapped the engine at some point and started over or something along those lines but take that with a grain of salt because it's been so long since I looked into it at all.

  • source
  • parent
  • hideshow 1 child comment