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[–] 22 points 8 months ago (7 children)

Enough for one dev for a year ...such success.

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  • [–] 21 points 8 months ago* (4 children)

    and considering that there were over 120k games released on steam as of 2025 😵‍💫

    game development is not the goldmine some think it is, i think there’s even a stat that half the games on steam don’t ever make more than 500$

    i’d love to see a graph of the number of steam games VS the money they made. i’d guess that graph would look very exponential

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  • [–] 18 points 8 months ago (2 children)

    I feel like you'd have to control for the obvious asset flips or just random, I guess, spam games thrown out on a daily basis. I don't think it'd move the needle that much tho

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  • [–] 2 points 8 months ago* (1 child)

    Then you'd also need to remove already successful "evergreen" titles in that case, which might land you back into the same. Not a lot of money for new games.

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  • [–] 3 points 8 months ago

    True. Gaming landscape feels weird rn, looking at it from current standing. Tough sledding for aspiring devs. I'm also right about that age where nostalgia tends to make everything new look a bit less shiny, so I may be choosing not to see the best current offerings.

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