Always fun to develop a record-selling game. You lose your job as a thanks! 🤮

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[–] 15 points 8 months ago* (1 child)

That would be nice

As someone who worked in the industry, I can say you often had to FIGHT to get your name in the game credits. And you were lucky if you got a copy of whatever you made, if you did it was months later (likely long after you went and bought a copy because you wanted to play with your friends).

You certainly would not get any free digital content. Maybe a shirt or baseball hat if there were any left over from the launch party (that you weren't invited to because it's only for upper management and investors).

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