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[–] 7 points 8 months ago (1 child)

I'd probably argue games that 'can' do this well is JRPGs because they tend to be a slow burn and have a lot of small side conversations that are not directly plot related, which allows the characters and relationships to get fleshed out.

The ones that immediately come to mind are FF 8/9/10 but I'm certain there are others.

In games where the romance is like a mechanic and not a part of the story? Hmm that's a tougher question because I think mechanics/gameification tend to ruin the human part of relationship building.

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