If SDV was made as a “walking simulators” with decision making, would people still like it?
…I would.
Maybe I’m just getting old, but as another an example, I got into Knights of the Old Republic (the Star Wars MMO). But all that stiff grinding just wasn’t worth the rare view, music, or interesting character arc.
And as I’ve gotten older, I’ve found that more and more gameplay feels “pointless” like that. My brain can engross itself in Satisfactory setups, but after like a day I stop when I realize I’m grinding all alone. I get into Age of Wonders or Stellaris until around mid game, when AI civs get too dumb to be convincing.
So yeah. I think there’s a grain of truth there. I adore SDV, but some aspects do feel like “chores” just to see the passion and writing they gate.