I thought I'd share this because it captures the state of the market right now, as seen by a game developer and someone in games media. I know some of you are tempted to say, "it didn't do everything right, because it didn't do X", but I kept the original title. What I found to be particularly noteworthy was that they both seemed to agree that one of the biggest problems is market saturation, with just an unending stream of great games to play that makes it difficult for all of them to find their audience. And then that too has knock-on effects with funding and investment.

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[–] 1 point 10 months ago (2 children)

But speaking for myself, I played 18 games that came out this year and easily left at least that many others behind just because there isn’t enough time to play through them all.

Impressive, what's the genre breakdown on the 18 games you played?

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  • [–] [S] 1 point 10 months ago (1 child)

    It's probably easier if I just list the titles. I've already got them ranked. I enjoyed all of these games, and none of them were stinkers.

    1. Kingdom Come: Deliverance II
    2. Avowed
    3. Split Fiction
    4. The Outer Worlds 2
    5. The Alters
    6. Dispatch
    7. Borderlands 4
    8. Clair Obscur: Expedition 33
    9. Blue Prince
    10. Fatal Fury: City of the Wolves
    11. StarVaders
    12. Indiana Jones and the Great Circle: The Order of Giants DLC
    13. Knights in Tight Spaces
    14. Rift of the NecroDancer
    15. Mafia: The Old Country
    16. Duck Detective: The Ghost of Glamping
    17. Citizen Sleeper 2: Starward Vector
    18. Keep Driving
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