I mean, this just seems really gatekeepy. You're obviously allowed to play however you like, but I don't see how the way others play affects you.
the demands from players are ridiculous compared to my expectations and what I set out as my intentions
That sounds like a communication issue. I've played fully tactical with battle mats and set pieces, and I've played fully theater of the mind, and I've never had an issue with player expectations as long as I communicate my intentions pre-session zero.
As far as the paid DM part, it's very simple: This is a creative hobby.
So is art, so is adventure design. I still don't see how it's different from commissioning art of your character or buying a module.
Why stop at DM? Every group should invent their own system, carve their own dice, design their own adventures. It's not very grassroots to use a system designed by an elitist corporation.
I'm into 3d printing. When the hobby started, there were not commercial printers, you had to build one from scratch. Are we supposed to hate manufactured printers to preserve the creative integrity of the hobby?
I just don't see the rationale of your preferences for how you like to play metastasizing into hatred. You're allowed to play how you want, so is everyone else.