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[–] 7 points 1 year ago (16 children)

I don't mind Steam for my copy, but if you're worried about achievements I can say they have in game ones to scratch that itch if you're considering GoG for drm free experience.

I might just get two copies, depending how I feel after beating it. $20 USD is a bit of a steal.

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  • [–] 8 points 1 year ago (7 children)

    Do many people really care about achievements?

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  • [–] 2 points 1 year ago

    Well, yes, enough that gamification snuck into other sectors. That said, implementation isn't always great, but at least in HK/SS (games focused on exploration and collection of upgrades) achievements are a popular acknowledgement of that collectathon.

    I get too much anxiety to chase after speed run achievements, though. It's really meant to be up to the users if they care or not.

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  • [–] 2 points 1 year ago (4 children)

    Sadly yes, I've seen so many people ruin their fun/appreciation of a game because they "needed" to 100% the game

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  • [–] 2 points 1 year ago

    I differentiate 100℅ completion from 100% achievements simply because an assload of achievements are shit like "Kill ten trillion of the basic trash mob from the start of the game" and the reward is just the achievement.

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  • [–] 1 point 1 year ago (2 children)

    Do you feel like it's a large % of the people who would buy this game?

    I know completionists exist, although I know like 1 personally.

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  • [–] 3 points 1 year ago* (last edited 1 year ago) (1 child)

    I haven't played this game (or the first one), but it feels like the kind of game (metroidvania) that would attract completionists (and speedrunners)

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  • [–] 2 points 1 year ago

    Yes, can confirm that a major aspect of the genre is total exploration and collection of items. Hollow Knight, due to it's difficulty and attraction to the "dark souls" adrenaline junkies, has added importance of achievements for things like Steel Soul mode (aka ironman, i.e. no deaths).

    Also the genre has a long history of rewarding speed running. Metroid's secret endings were hidden behind fairly strict time limits, for instance.

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  • [–] 4 points 1 year ago (2 children)

    Doesn't their Galaxy app also have standard achievement integration?

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  • [–] 2 points 1 year ago

    It doesn't even need to be via galaxy. I use heroic games launcher, and logging into gogs site still shows all my recent achievements.

    I think the only pre-requisite is that you install via their API rather than the offline installers they offer. (Which both galaxy and heroic do, I'm assuming lutris too? Tho haven't checked it personally).

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  • [–] 1 point 1 year ago

    It's been a while since I used their app but I vaguely remember some support (?). Although at that point you're basically using GoG as DRM, but I appreciate the attempt to give Steam competition in that space. The whole concept of meta gaming in general is kind of monopolized.

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  • [–] 3 points 1 year ago (4 children)

    If gog had regional pricing, I’d have bought it there.

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  • [–] 2 points 1 year ago (3 children)

    GOG does have regional prices though? Or am I mistaken? I believe it's not for every single currency, but unless I'm completely wrong it's there.

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  • [–] 3 points 1 year ago (2 children)

    I’ll have to look again, I’ve never seen them advertise pricing in the country where I live.

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  • [–] 3 points 1 year ago (1 child)

    It could be that you're unfortunately not in the list I guess. Also I don't even remember if they actually advertise it when it's applied.

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  • [–] 2 points 1 year ago

    It looks like that might be the case. I found a post asking for this and a long list of people commenting on it asking for it.

    If they did, I’d totally get all most of my games on gog. But it’s like half the price on Steam(depending on the game)

    As a side note, resident evil 2 remake was actually more expensive here by like a dollar or 2.

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