Plus if the players not having nat a or b, then the traffic have to go through reley server to compensate this, which adding more failure points
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Yay i'm getting yuri recommendations. I'll crosspost it there.
CUTE AND GAYYYYYYYY ❤️
You should cross post to the wholesome yuri comm if you haven't already
Edit, wait linked to the wrong wholesome community lol !wholesomeyuri@reddthat.com
In that case, it would probably be "easy" (I mean, in a relative sense) to create a FOSS third-party server.
Using it would probably require rooting the Switch.
What's worse is you pay for the privilege to not have dedicated servers. Highway robbery.
Splatoon 3 is peer-to-peer. Servers only handle matchmaking.
It's possible Raiders brought in an influx of casual players with worse connections than the average regular?
Cute!
Ah. That explains why dropping them into the abyss might be a bad idea.
After you throw it, each team member can grab a soda by going near it. For some time, a soda grants improved movement and weapons, and instant respawn if you die. It also gives away your location so ninjas might not always grab it
I don't play with a weapon that has the tacticoolers so I've never used them.
Instructions unclear: threw a cooler that bounced off a wall and into the abyss
VUnder is one of my favorite kits (no surprise). I have it at 5 stars, and I've definitely had the same experience there. If anything, it's harder without dodge roll (though I usually die before the stun ends anyway)
Hell, if they replaced the stun with a 5 second speed boost, that alone would make it worthwhile to use. As it is, I only really use it when backlining
I played VUnder to 10 stars. Reefslider sometimes feels like the most powerful special while simultaneously being the most useless special.
My fix proposal: Let the user jump off the Reefslider early. The tradeoff would be they can't control where to explode, but this would solve the problem where the player just gets camped after using it.
I thought this was gonna end up like happy tree friends. Haha
Very cute 🥰
Merry christmas! Thank you for the animations!
Merry Christmas! ❤️
Always lovely seeing your animations ☺️
God damn, you fucking killed it. Beautiful rendering!
I gasped when I saw this on here this is so good 😭
Ok, thanks! I changed my Switch's region and my Splatfest region and it worked.
My guess is you're running into problems with 1) a weapon's series power or 2) the rotation + time of day.
I can readily find matches at anywhere from 1500-2100, but I have heard complaints from a top level player that they got too high a power on undercover and stopped being able to reasonably matchmake.
Other more likely issue is picking rotations people aren't playing. I run into this with X rank as well - bluefin/mincemeat clams will not get as many people queuing as say mako/mahi zones.
Try to play at afternoon/evening times in your region and maybe try swapping weapons?
Thanks !
I never read any tutorials on how to use it so I can't recommend any :/
Since I am mostly importing SVG into the program, I don't actually need to deal with creating any layers in Synfig. Here are the basics:
- Drag the play head to a frame where you want things to change
- Turn on animation mode (main canvas bottom right)
- Set the interpolation (next to animation mode button). Ease is often a good one
- Select a layer to edit (you can select multiple)
- Drag the nodes around to move them
- Congrats! You just animated those node from frame 0 to wherever your play head is on!
Do keep in mind about some bugs while important Inkscape SVGs:
- If you copied some objects from 1 Inkscape file to another, your gradients are likely broken
- Clipping doesn't work out of the box. Duplicate the lower layer, group it with the higher layer, set the higher layer's composite method to "Straight Onto"
There are a lot more small problems above those.
Thank you !
Synfig looks very complicated with few resources. Do you know any that are worth watching/ reading ?
Keep up the good work !