[–] 2 points 17 hours ago (4 children)

I can somewhat recommend Dragon Launcher. It's gesture based around "app circles". You arrange your apps in custom circles of arbitrary nesting and swipe to get there.

The main downside imo is the extreme pace of development; most releases fix this or the other issue while introducing new bugs. The config format also doesn't appear particularly stable through upgrades, it's probably time for a config reset for me.

  • source
  • [–] 15 points 1 week ago

    Most besides Nura (postmarketOS) use the Android kernel and build a Linux userspace on top.

    See Halium

    If you look at what hardware works on Nura vs on another distro using halium you'll understand why; it's a lot of effort to write drivers for every component in a modern phone.

  • source
  • parent
  • context
  • [–] 11 points 1 week ago (1 child)

    Doesn't that use Halium to run Linux on the Android kernel? Pretty sure that's what they meant with hardware abstraction. In fact it's what most Linux on mobile distros use, with the exception of the Librem 5 and Pinephone. Nura is the only distro I know of which primarily runs on the mainline Linux kernel.

  • source
  • parent
  • context
  • [–] 17 points 1 week ago* (2 children)

    SCSKiller looks at game files and tries to compile any shaders it finds. This is supposed to reduce stuttering during gameplay due to shader compilation.

    The impact varies game to game, depending on how bad that particular title is with shader stuttering. HardwareUnboxed on YouTube did some benchmarks and found some cases where it gives you massive gains while others are the same or worse than the baseline without SCSKiller.

  • source
  • parent
  • context
  • view more: next ›