[–] 3 points 4 months ago (1 child)

I thoroughly sympathize. I have a substantial aversion to playing games with a wiki. As a player, I do not like having to guess whether game content is something I am supposed to look up online, or figure out in the game. If the former, creators should just put the information in the game, even if it is nothing more than an inelegant text file. And I often feel that, if I am just going to follow an online guide, I might as well skip installing the game and just watch a playthrough on YouTube.

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  • [–] 2 points 4 months ago

    MeshMixer is the program I use for a lot of mesh editing. It has a nice set of features, but feature development was ended in 2021, so there may be more modern options available.

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  • [–] 6 points 9 months ago (4 children)

    I remember finding Pandora Tomorrow's multiplayer very interesting, with its extremely asymetric nature of 2 first-person Mercs vs. 2 third-person Spies. I do not know how the gameplay held up long-term, and it seemed like you needed to know all the details of every map to be remotely effective. But it was quite unique.

    I understand that Chaos Theory had a similar competitive multiplayer, but I never tried it. I did play some of the cooperative multiplayer with my roommate, and had a good time.

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  • [–] 2 points 9 months ago

    I am sure there are bigger fans than me, but I have played and enjoyed all the Half Lifes and expansions up to this one. I love a good cinematic game. I have also enjoyed a number of Half Life mods over the years; They Hunger was a great zombie-themed campaign for the original Half Life, with more story and cinema than most hobbyist creations.

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