Tipper's CoSM Ambient album came on. Rewound it a few times. Sometimes a nice ambient morning hits the spot
King Buffalo one of my favorites of the genre
Absolutely will be playing it haha. Interested to see how they'll improve it. Got a slight bit completionist/grindy by the end once I "figured it out". But sometimes that's the nature of survival games where you feel like you gotta gather every last scrap
Ranked choice voting!
Just finished playing Darkwood. Was a very unique little game.
Planning on playing Baurotrauma or Zomboid next if I can wrangle some friends
I would also recommend trying the Rampant mod! Made factorio into a crazy tower defense game that put new life into it for me.
Heinlein had it. Havent gotten to asimov yet but on my shortlist!
I guess? How do they get engagement from users that aren't posting videos? Who's the creator supposed to engage with? Other creators? Or are they just relying on watchers that have made an account elsewhere to be able to watch and comment on the vids?
I made this comment here because I dont have a peer tube login yet and couldn't make one there?
Edit: Nvm. Always impressed by fediverse. Can post with Mastodon and the like. Neat!
Data Hoarder 💾
- Fleet: 2–3 devices · More than 50 TB
- Motivation: Independence from Big Tech & subscriptions, Fun / the hobby itself, Privacy & data ownership
- My MVPs: Jellyfin, Plex, Foundry, Immich, Pangolin
- The Other Side - Morphine
- Memory Dealer - Mega Drive
- No Longer Making Time - Slowdive
- Post(?) Organic - Decapitated
- Structures from Silence - Steve Roach
Well, its hard to vlc your myvideo.mp4 to your mom, brothers, and friends. Selfhosting let's you de-corp a larger group of people easier that might be less tech savvy
Unfortunately that is a legitimately missing piece for the wide community atm. I've filled the gap myself with a personal app that pulls recommendations from deezer/musicbrainz. As I rate things up in it, it starts displaying new recommendations to me based on those bands. I might polish it up and release down the road if I get some spare cycles
iTunes had smart playlists? Ahead of its time!
Not true. I self host my music, which is what got me into homelabbing in the first place. I have 7 months+ playtime of music, and a pipeline for finding new recommended content with it. And i get the benefit of not having my music removed when license deals expire or never existed. And my random play actually randomizes instead of whatever profit optimized engine Spotify pretends to be "random" playing, so I actually hear new stuff. And I have playlists that can have more than 10k songs, but I dont even need those because I have smart playlists, including ones set up to only play things i havent ever listened to. I wouldnt ever go back
The point is whether that time and place would ever come into being. Will the gracious leaders a hundred years from now actually do that deed. Hope and a dream, which can just end up always being conveniently around the bend. What mechanism is in place to actually make it occurr? Who decides when the time/place is sufficient? In the meantime, people are in power alienating the workers just like everywhere else, and have no end in sight or real incentive to give it up. Theres a bridge to be sold if you think they'll willingly and voluntarily give the power up after centuries out of the goodness and purity of their hearts.
It's anarchist theory that yes, auth communism is just state capitalism instead of private capitalism. None of the "alienation" markers Marx associated with capitalism are done away with. They only pinky promise to do so one things are safe enough and the govt magically dissolves to hand the reigns to workers. Sure.
Terraria hit a good spot for me. Was minecraft with things to actually discover underground. Can get to be more action-y when you do the bosses and such... but overall the game was magical just digging endlessly in a direction to see what weird stuff came up.
But my top tier is heavily modded Bethesda games. The vanilla games are... fine.. but the moddability really opens up to make it what you want. Id layer on hundreds of mods, some survival, some just cool additions like a mod that might make autumn leaves fall from certain trees, or add nature sounds throughout the whole world, mods to make your character get tired the more they run so you have to set up camp in a safe spot every so often, spells require components so you have to learn the native plantlife to know which to scavenge for, that kind of thing. You use the mediocre quests the base game gives you as a reason to start traveling in a direction, but you end up setting up camp in the wilderness staring at the stars outside a random castle ruin you found that you might explore in the morning. It requires a good bit of willpower to set up the mods how you like em, but there's nothing like it once you do.
Wabbajack is a project nowadays that let's you clone super stable modlists. Might find some good baselines through that. I wouldn't know.. I got down the modding rabbit hole a decade ago and havent gotten out to actually play in ages.
There's a game called Eastshade that I might play sometime that looks like skyrim exploration... but instead of quest being combat, they're instead quests to paint various scenes across the land. Seems like a quality wanderlust game. Haven't yet played though
7 Days to Die is another one that requires some elbow grease. It's a pretty shitty zombie Sim game that devolves into silly base defense every 7 days with waves of zombies and turrets and stupid pit traps, etc. But I installed a mod called Undead Legacy, tweaked the spawn/difficulty settings to my liking, and installing a custom worldgen instead of using the base map, and then played it on ironman mode where I literally restarted if I ever died. It was pretty janky, but somehow magical. Exploring through the wilderness, scouting out towns and scavenging for supplies, taking everything leisurely/slow and methodical so I didn't get myself killed. Ended up being very calming but paranoid wanderlust feel with spikes of adrenaline survival. I want to give project zomboid a go sometime for the same feel/goals
That's my problem, though, no one's truly made a perfect wanderlust game.. so I've always had to twist games that are close to my liking. I think the wanderlust genre is a bit of a personal genre in that way. The ambience and various dials need to be just right for you as an individual to truly lock in and get lost in it. And it almost always takes some mentality shifts on your part too. Not fast traveling, maybe even just walking slowly and smelling the flowers, etc. But its nice to have a compelling game ecosystem around that too.
Sure, but i need -some- content. Can't just be caves with a toothless zombie poking its head out every so often. If you want just beautiful scenery and no actual gameplay might as well go play "Prologue: Go Wayback"
I love exploration games where wanderlust is the main hook, but even I need more than Minecraft offered on that front. It needs some unexpected things to show up periodically to keep it fresh and dispell the procedural stink.
Try playing with the mod Rampant with extra water to make a more mazey map. Deathworld settings if you can/want. It changes the mentality away from spreadsheet megabase optimization minmaxxing to instead be tower defense "slap something together and get it done, soldier!".
Makes it way more enjoyable for me as it gets rid of the perfection mentality and beings it back to being a game again. Things dont need to be perfect, and if you try to do so the bugs will just punish your fiddling by smashing your base. You gotta do things well enough to work but at a pace fast enough to stay alive. Whole different game. Way more fun, imo.
I recently played a game with Rampant PLUS a mod called Bobs/Angels that makes the recipes more convoluted and hard. Was an amazing time. Here is the end base after 250 hrs in all its messy glory

24/7 there was hordes of bugs assaulting the walls with crazy abilities. If a train didn't pull up with bullets every few minutes the walls crumble

