[–] 1 point 5 months ago (1 child)

[…] Let’s say that you have two lines in a 90 degree corner. If you add a line in the middle of any of the two lines, the cursor shows you that it will add a coincident constraint. But when you create your line, the coincident constraint isn’t applied. […]

What you're describing sounds more like a bug to me. At any rate, I wasn't able to confirm the behavior you described (maybe I'm misunderstanding you?):

^[1]^

I was able to get both a symmetric constraint (green arrow), and a coincident constraint (red arrow) on the two 90 degree lines.

References

  1. Type: Screenshot. Publisher (Application): FreeCAD. Published (Version): "1.1.1". Accessed: 2026-06-12T22:47Z.
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  • [–] 2 points 5 months ago (6 children)

    Maybe I'm misunderstanding you, but FreeCAD tells you when a constraint is redundant, and clicking on it highlights the respective constraint in the sketch:

    ^[1]^

    References

    1. Type: Screenshot. Publisher (Application): FreeCAD. Published (Version): "1.1.1". Accessed: 2026-06-11T23:44Z.
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    [CW: Assumes Viewer is Transfem]

    References

    A picture of Finn the Human under the text "Pre HRT" beside Fionna the Human under the text "1 Year HRT".
     

    I have a wired Xbox 360 controller ^[1.1]^ that has some drift in both analog sticks ^[1]^. I would like to calibrate the deadzones ^[2]^ to fix this issue. How do you recommend doing this? I didn't see any controller calibration option in the KDE Plasma controller settings ^[1]^.

    References

    1. Type: Anecdote (Screenshot). Accessed: 2026-03-24T23:10Z. Location: "KDE System Settings">"Game Controller". Author: Meta

      • All input methods are at rest.
      1. Type: Text.

        Device type: Game Controller

        Xbox 360

    2. Type: Text. Publisher: [Type: Webpage. Title: "Understanding Controller Deadzones". Publisher: "Elevation IT". URI: https://www.elevationit.uk/understanding-controller-deadzones/.]. Accessed: 2026-03-24T23:20Z. Location: §"What is a Deadzone?".>¶1.

      A deadzone is the small range of joystick movement that a controller or game ignores. It prevents unintended movement, such as stick drift, from affecting gameplay. […]

     

    Typst is a new markup-based typesetting system that is designed to be as powerful as LaTeX while being much easier to learn and use. ^[1.1]^

    References

    1. Type: Webpage. Title: "typst/typst". Publisher: "GitHub". Published (Modified): 2026-03-16T09:39:55.000Z. Accessed: 2025-03-18T08:55Z. URI: https://github.com/typst/typst.
      1. Type: File. Title: "README.md".
        • Type: Text. Location: ¶1.
     

    You can see it ^[1.1][1.2]^ in action here ^[1]^.

    References

    1. Type: Video. Title: "Installing Linux Just Got Easier". Author: "Mental Outlaw". Publisher: "YouTube". Published: 2026-03-10T22:51:53Z. Accessed: 2026-03-11T07:20Z. URI: https://www.youtube.com/watch?v=K3QOAVrhGTg.
      1. Location: "Video Description". Location (XPath): /html/body/ytd-app/div[1]/ytd-page-manager/ytd-watch-flexy/div[4]/div[1]/div/div[2]/ytd-watch-metadata/div/div[4]/div[1]/div/ytd-text-inline-expander/div[1]/yt-attributed-string/span/span[1]
      2. Location: "Video Description". Location (XPath): /html/body/ytd-app/div[1]/ytd-page-manager/ytd-watch-flexy/div[4]/div[1]/div/div[2]/ytd-watch-metadata/div/div[4]/div[1]/div/ytd-text-inline-expander/div[1]/yt-attributed-string/span/span[2]/a
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