I’m unfortunately of no help, but I love your use of references. ^[1]^
References
[1] :3
I’m unfortunately of no help, but I love your use of references. ^[1]^
References
[1] :3
For Steam games (and non-Steam games launched through Steam), you can use Steam's controller settings to expand the dead zones. Not the most universal solution, though.
[…] you can use Steam’s controller settings to expand the dead zones. […]
I tried this, but I can't get it to work: to use steam's deadzone control, I need to enable Steam Input ^[2]^, but when I do that, my controller no longer works in games ^[1]^.
References
There are few Steam games I've seen that do use gamepads but don't support Steam Input. Not saying that they don't exist, but I'd be kind of inclined to suggest playing around with the global Steam Input settings if your gamepad isn't working with any titles via Steam Input.
What distro are you on? Make sure the kcm-joystick package is installed for KDE.
What distro are you on? […]
Arch Linux ^[1]^.
References
[…] Make sure the kcm-joystick package is installed for KDE.
On Arch Linux ^[1]^, that package doesn't appear to exist ^[2]^.
References
How do you calibrate controller deadzones?
Personally, I went with the hardware fix route for dealing with stick drift rather than the software approach of aiming to filter it out, and got a controller with Hall effect thumbsticks.
Since you haven't mentioned it, are there any specific games you're running into issues with? If so, are these Steam/Proton games, Wine games, native titles, or emulated games?
What I usually do is increase deadzone until joystick no longer registers inputs while centered. And then move them around a bit and check to make sure that they return to 0,0 when let go of every time.
What tool do you use to accomplish that?
Steam has controller calibration if you use Steam. I have not tried the xbox cont application on Linux but if you're on Windows there is an app from Microsoft for xbox controllers. reread, kde, nm
Depends entirely on the game/emulator. Whatever tool is built-into the software I'm using is what I use. Sorry if that's not very helpful.
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