[–] 19 points 4 months ago

Not telling, but I would choose not to live in any country.

I wish to live in the depths of a nameless, unpopulated ocean of body temperature gel which both nurtures and protects me as I float through it in a perpetual sleep.

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  • [–] [S] 3 points 4 months ago

    I considered it. I wish I knew how to program so I could make something interactive, so you could switch between layers to fit in more info without making it bloated and confusing.

    I do plan on expanding it to show all the other major publishers as well, working on Sony right now.

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  • [–] [S] 9 points 4 months ago

    Eh, to be honest the rumours of studio closures where what made me want to get a sense of how big Xbox was and how it got there.

    When you look at it like this, you kinda see how things got so bloated. It's hard to imagine MS actually imagining they could keep all those plates spinning at once.

    I'm just glad studios are going independent or being sold, rather than shut down outright.

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    I started using it at the beginning of the year and it seemed fairly active, with daily or weekly updates to dumped profiles. Then around March-April, everything dried up.

    The site is still up, but there hasn't been any new content in months, from any source. Did Patreon/discord update security or something? Ban a bunch of power-users who were dumping?

    Seems odd.

     

    As far as publishers are concerned, the single greatest cancer they face is the resale market. When a store sells a new game for £60, the publisher makes about £20, and the store gets between £15-20, depending on how they choose to price it. The rest is the cost of manufacturing and shipping. (These are rounded estimates, it varies)

    Then, a week later, when someone trades that game in and the store resells it for $40, they get all of that, and the publisher gets nothing.

    From their perspective, that's basically theft, which is why they've been trying for decades to put a stop to it, which they can't, or at least make more money from secondary sales by bundling single-use codes for "bonus" content that really should be part of the main game, which people who buy preowned will have to shell out extra for.

    So that's what getting rid of physical media is all about. If they get rid of the discs and cartridges, that market vanishes.

    Please don't mistake this explanation as an excuse. All of the platform holders have had the means to kill off the retail market and usher customers onto their digital storefronts for at least a decade. All they had to do was pass on even a fraction of the savings they make selling digitally, which cuts out the manufacturing, shipping, and retailer costs, onto the customer. But they haven't. Games cost the same on the Playstation Store as they do on the Gamestop Shelf. Sometimes more!

    They could have used the carrot, but pure greed means they're now opting for the stick.

    Edit, Supplemental Question: This is my first post on Lemmy, and the responses have me wanting to clarify something- Is everyone on this platform fucking mental?

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