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[–] 48 points 5 months ago (3 children)

Trans queens, queen is most powerful piece, king weakest. WOKE

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  • [–] 27 points 5 months ago (5 children)

    Like musk said, only 64 squares, not fog of war, too easy.

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  • [–] 40 points 5 months ago (2 children)

    I would easily believe musk has lost every game of chess he's ever played

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  • [–] 17 points 5 months ago (8 children)

    Polytopia solves this.

    (Okay actually I don't like Chess because too much of the game is memorising openings. The game is only fun if you suck or if you're already a grandmaster. All the in between parts are unfun. That's why I prefer Go.)

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  • [–] 19 points 5 months ago* (2 children)

    It’s called Go Fish, not Go - that’s a programming language.

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  • [–] 5 points 5 months ago (4 children)

    I'm 1600 fide and have yet to see a game actually be decided by someone memorising openings

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  • [–] 4 points 5 months ago (1 child)

    You've never gotten into a better or worse position cuz someone knew an opening trap and the other person did not? GM's fall for that shit every so often so you must not play a lot of chess or something.

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  • [–] 4 points 5 months ago*

    Of course it's happened, but saying it's because of the opening is not correct. It's because I didn't calculate well and my other skills were not good enough. In very fast time controls it can give you a big edge if you're good at memorization, but most opening lines work only in very specific circumstances and you can play maaany games before you see it.

    Fairly often one player will be in a position where they are more comfortable in intermediate games, but the game is far from over.

    Weaker players sometimes fall apart entirely in the opening, but unless you're in the market for the world champion title, there's absolutely no need to memorize openings. Games are decided either by simple tactics or endgame knowledge more than anything at the lower levels.

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  • [–] 4 points 5 months ago (1 child)

    At 1600 you might have moved above those who play that way. I've played a bit in the past and I reached 1200 and it seemed like opponents really relied on their openings. If I recognised their opening and played a completely random move they did not know what to do.

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  • [–] 5 points 5 months ago*

    Openings are very hyped because "crush xyz in 12 moves" is a really good sell. "Do the hard work and you'll actually improve after like months or years if you do it consistently" is not such a good sell.

    And so every new player studies a lot of openings, gets a theoretical grandmaster position (yay, you're equal as Black) and then blunder a piece and lose anyway.

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  • [–] 6 points 5 months ago

    The pawns can only advance? What is this, a banzai charge?

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  • [–] 5 points 5 months ago

    And the queen is too OP, with no QOL improvements the last 1000 years.

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  • [–] 5 points 5 months ago (1 child)

    I liked Battle Chess back in the day because it had chess rules but made the capturing of squares more exciting.

    Battle Chess

    So, at least it got a graphics upgrade after about 1500 years. But, I got tired of it because still, it's just chess. There's no random element, every game starts the same way. Other games like poker are also largely skill based games, but at least each game starts differently.

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  • [–] 4 points 5 months ago

    Nerf Knights, Buff Bishops.

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  • [–] 4 points 5 months ago

    Skill issue

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  • [–] 4 points 5 months ago

    The last major rules update for chess was only in the 19th century. Plus minor rules are updated all the time

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  • [–] 3 points 5 months ago

    Well then git gud.

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