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[–] 120 points 1 year ago (5 children)

I remember the days of high quality fansubs by people who were just doing it for free because they loved it.

Those still exist and still give you a better consumer experience than these fucking dogshit streaming services.

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  • [–] 22 points 1 year ago

    Yeah I still rely on fansubs for all my jdramas that don’t get official releases outside Japan (which is still most of them). The quality is instantly obvious compared to machine-generated crap.

    Cultural context and an understanding of tone and narrative coherence is critical for subtitles if you want to do justice to the quality of the writing in the original language.

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    [–] 52 points 1 year ago (3 children)

    Just let us buy the files DRM free. Why is that so hard? The music industry did it. The games industry did it. Why won't TV or Film?

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  • [–] 42 points 1 year ago

    And capitalism continues to ruin everything

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  • [–] 21 points 1 year ago

    I think they need to step back a little and address their quality control before they try to embrace the AI bandwagon on captions/subtitles.

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  • [–] 15 points 1 year ago (1 child)

    If they could figure a way to make you pay without providing any service at all they absolutely would.

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  • [–] 10 points 1 year ago

    They can want me to pay for it all they want, Crunchyroll has never and will never see a penny from my ass.

    Shit, the last time fucking Funimation saw a penny from me was back when the DBZ orange box sets were on shelves, motherfuck Crunchroll lmao

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  • [–] 9 points 1 year ago (2 children)

    If anyone trusted Crunchyroll after they removed comments and reviews, it's honestly kind of their fault, as much as I hate victim blaming. They have shown who they are time and time again, it's not hard to believe them.

    Though, I think anyone in this community very likely already knows exactly who they are.

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  • [–] 4 points 1 year ago

    I don't watch anime but I do dislike greedy companies. I have a couple hundred gigabytes to spare, how can I help?

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  • [–] 2 points 1 year ago

    I was already bitter about patrasche being translated/localized(?) as patlash in re:zero but things are getting even shittier I guess. For those not in the know Dog of Flanders is a story nearly every japanese person will know at least to some degree, and has been referenced infinitely in anime and manga.

    And similarly so many weird fucking names you could search the katakana online and find 30 different game wikis that reveal it was just akward katakana for a common non-japanese name, but no it has to to be different in this anime or that manga and we are going to make up some aneurysm romanization for it.

    or incorrect subject assumtion because japanese is vague on that and if it's ai translated it actually makes sense with the lack of context awareness, and the list could go on for days

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  • [–] 5 points 1 year ago (1 child)

    As much as people hate on dubs, this one reason I’m glad I tend to focus on them. The ADR team does a great job of translating and localization. Is it word for word the same as Japanese? No, if you want that, use AI. This keeps the spirit while making sure it’s more culturally understandable.

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    [–] 1 point 1 year ago

    Crunchyroll used to be a pirate site

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  • [+] -24 points 1 year ago (12 children)

    I don’t see what the problem is with using AI for translations. if the translations are good enough and cheap enough, they should be used. If they’re not good enough, another business can offer better translations as a differentiator.

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  • [–] 49 points 1 year ago (3 children)

    Translating art is still art. It requires cultural knowledge and contextual understanding to be done well, and no soulless bot can do that.

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  • [–] 9 points 1 year ago

    A good human translator is always the best solution.

    But if the choice would be between crappy google translate or a LLM I would take the LLM translation.

    There's no excuse for a big studio, they should hire translators. But for indie creators without a budget it can be the best way to get their creation to more people.

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  • [–] 19 points 1 year ago

    The issue is that they're almost certainly going to be cheap, and therefore companies are going to use them even if they're complete dogshit.

    But I think the bigger issue is saying "no ai" and then... using AI.

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  • [–] 15 points 1 year ago

    If you need translation for just getting facts and information for say math equation and its annotation translated, there's little margin in variety, what you need is database - that's mostly fine.

    Pieces need translation are usually not like that. They have cultural context, pun, wordplay in rhymes, structural parallel, underlying tone, a lot of things only work in the language originally written. Translation is always a (nearly impossible) challenge for the translator to reconstruct all of them in target language.

    I did game translation for a while. Translation is a field where AI hit first and honestly I've seen people lowering standards. The criteria of "good enough", "passable" is not the same compared to pre-AI days, and will keep changing. I'm almost sure this trend is happening in every industry the same way, and "just translation" is a slippery slope.

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