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[–] 22 points 9 months ago (2 children)

The lust of money is truly the root of all evil.

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  • 31 comments in c/nottheonion@lemmy.world view that post
    [–] 50 points 9 months ago (2 children)

    If you havent already made the switch to Godot, now is a good time

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  • [–] [S] 24 points 9 months ago (1 child)
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  • [–] 96 points 9 months ago (1 child)

    I love how after seeing Godot's relentless pace of new, highly requested features, Unity went "hmm let's make it even easier for companies to cram in app purchases into their software"

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  • [–] 47 points 9 months ago (1 child)

    But ... but literally nobody wants this. Nobody. Even the people who created it went home and gave themselves an uppercut.

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  • [–] 26 points 9 months ago (3 children)

    Create some reality in your game! Add some Ads!

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  • [–] 22 points 9 months ago* (2 children)

    It‘s worse than ads. It‘s teleshopping for games. Like the purse of an NPC? One click buy the physical version.

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  • [–] 65 points 9 months ago (9 children)

    Might have been cool if they provide 3D models, but it's just an affiliate marketing SDK.

    Having free access to 3D models of real world objects might even worth the interaction.

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  • [–] 51 points 9 months ago (4 children)

    The firm said the SDK helps gamemakers bring real-world products into gameplay, "bridg[ing] the gap between virtual gameplay and real-world retail" and permitting players to link their Walmart accounts and complete secure purchases without leaving their game.

    So it's just direct integration with a fulfillment platform to ease merch transactions?

    ... dafuq?

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  • [–] 17 points 9 months ago (3 children)
  • [–] 13 points 9 months ago (2 children)

    There's already a Walmart in Roblox

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  • [–] 13 points 9 months ago (3 children)

    As someone who has way too many prop and item add-ons for GMod, I kind of agree.

    I'm a sucker for admiring highly detailed objects. I've wanted to get HL: Alyx for a long time so I could just look at everything up close

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  • [–] 12 points 9 months ago (2 children)

    HL: Alyx was worth getting a roomscale VR setup.

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  • [–] 18 points 9 months ago

    I will never buy a game that incorporates this trash.

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  • [–] 6 points 9 months ago

    You know, that's what my favorite games need. I was just thinking how much better Expedition 33 would be if it also included grocery shopping

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  • [–] 5 points 9 months ago

    Drink verification can.

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  • [–] 4 points 9 months ago (1 child)
  • [–] 4 points 9 months ago (3 children)

    Is that UK law still in place where product placement is illegal?

    I guess we will have to play UK versions in the future. Or petition the EU for a similar law

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  • [–] 5 points 9 months ago (2 children)

    Product placement has never been illegal in the UK, and we don’t have Walmart anyway, so the functionality would be useless outside the US.

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  • [–] 7 points 9 months ago

    walmart gamers unite!

    hop on your fatty cart, lets go!

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  • 23 comments in c/gaming@beehaw.org view that post
    [–] 34 points 9 months ago

    There’s no polite way to say this, so I’ll say it like this:

    This is fucking pathetic.

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  • [–] 22 points 9 months ago (2 children)
    [–] 13 points 9 months ago (1 child)

    I could be wrong, but isn't the title a bit misleading? As far as I can tell, Walmart made an SDK thing and pushed it to the Unity asset store. I don't think Unity specifically went out of their way to make or promote it.

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  • [–] 12 points 9 months ago (2 children)

    Finally we have a solution to "I want to play a game, but feel like I'm at Walmart."

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  • [–] 9 points 9 months ago

    I cannot imagine wanting that to be in a game you're playing

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  • [–] 6 points 9 months ago

    Is this actually real? Is it really no a satire?

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  • [–] 4 points 9 months ago (2 children)

    The real question is: How is this ever going to make money for Walmart? The second a developer tries to put this in a game they're gonna be laughed off the internet.

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  • [–] 1 point 9 months ago

    They likely won't. More likely, the devs will put these products in the most funny places (say, billboards on the side of the road in American Truck Simulator). They'll keep this thing running for ~5 years and they'll axe it.

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  • [–] 4 points 9 months ago (7 children)

    I've been thinking for a while about once vr gets adopted more we could make virtual reality storefronts to use instead of websites. It would be fun I think.

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  • [–] 4 points 9 months ago (4 children)

    The concept of buying real items inside a videogame has never made sense to me.

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  • [–] 4 points 9 months ago* (1 child)

    A high quality VR store where I can actually physically browse the isles would be superior to trying to browse a 2D website. And being able to pick up a product, with a realistic 3D model, look at it from any angle and visually compare packaging sizes across brands - like I can in a real store but can't on a website - would be nice.

    I can't tell you how many times I accidentally ordered a too small or too big version of something, because product photos on websites are always the same size (just fill the frame).

    Of course, this will never happen. If a store had a budget to make this, they could use that budget to make their online shopping website 10x better instead.

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  • [–] 1 point 9 months ago

    One time, I got delivered teaspoons instead of spoons, because I couldn't tell the difference from the picture (and the description did not bother mentionuing that at all).

    Another time, I got delivered light bulbs the size of a toddler's head, because the manufacturer decided to use a picture of a regular-size bulb. Well, and in the online store, the size only got mentioned as actual width/height values in the details.

    But yeah, we do already have the technology to place a banana next to your product, and to take photos from all angles. Manufacturers and stores just don't see enough of a benefit from actually doing that, so have a singular picture in a white void, which shows a different product. You're welcome! 👍

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  • [–] 3 points 9 months ago (1 child)

    With RickyRigatoni's idea, it wouldn't be a videogame. It would be a separate program you launch specifically to order things online. It just happens to use a game engine for its implementation, because game engines are the most advanced simulation tool humanity has developed...

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  • [–] 2 points 9 months ago

    I could see it for some things. It would be great for browsing 3D print models or furniture—items where the shape/size matter a lot.

    Like, an IKEA app that uses AR passthrough to show furniture options in your space? That'd be really cool, if it could be trusted not to spy on you.

    Or an interior design app, that gave you a variety of options it pulls from a variety of sources, and you could add items to your cart right from the app?

    For 3D prints, it would be great to have a virtual storefront of models to see, pick up, rotate, etc. 3D print .STL files are shockingly large (often 100MB+ for a single model), so idk if it's realistic, but it would be a great use case if it was feasible. (My current special interest is showing...)

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    [–] 1 point 9 months ago

    So, we're all agreed, right? Justifiable homicide?

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  • 5 comments in c/gamedev@lemmy.world view that post
    [–] 19 points 9 months ago

    I had to check the URL several times to verify I wasn't reading an article on The Onion.

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  • [–] 18 points 9 months ago

    Sigh... fine, I'll move on to Godot.

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  • [–] 9 points 9 months ago

    Why does this taste so much like onion but apparently isn't?

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  • [–] 6 points 9 months ago
    [–] 6 points 9 months ago

    I want to see someone make a game where they use this API to track shrinkflation at walmart or something ridiculous like that. Surely some creative game dev could find a way to make this work against walmart.

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