I assumed this was done in an emulator with TAS scripts, but on real hardware? I'm even more impressed! Nice work.
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Should turn on VSYNC to fix that horrendous screen tearing
/s
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Pretty rough, eh? Especially on the horizontally panning shots. I guess I could have upped the effective frame rate to 10fps from 5, but that would have taken twice as long to record, and I wanted to let my GameCube take a break :-) Thanks for checking it out!
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