Oh, to be able to justify spending $25 on this ... having a one-week window is rather cruel.

Cards Against Humanity, the often-vulgar card game, has launched a limited edition of its namesake product without any instructions and with a detailed explanation of each joke, "why it’s funny, and any relevant social, political, or historical context."

Why? Because, produced in this form, "Cards Against Humanity Explains the Joke" is not a game at all, which would be subject to tariffs as the cards are produced overseas. Instead, the product is "information material" and thus not sanctionable under the law Trump has been using—and CAH says it has obtained a ruling to this effect from Customs and Border Patrol.

"What if DHS Secretary and Dog Murderer Kristi Noem gets mad and decides that Cards Against Humanity Explains the Joke is not informational material?" the company asks in an FAQ about the new edition. (If you don't follow US politics, Noem really did kill her dog Cricket.) Answer: "She can fuck right off, because we got a binding ruling from Trump’s own government that confirms this product is informational and 100% exempt from his stupid tariffs."

Pre-orders for the $25 product end on October 15, and it will allegedly never be reprinted. All profits will be donated to the American Library Association "to fight censorship."

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[–] 21 points 1 year ago

I love that the article itself keeps explaining the joke in punishing detail.

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  • [+] -50 points 1 year ago (24 children)

    Instead of trying to exploit loopholes, why not just produce them in the US? It's just cardstock.

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  • [–] 24 points 1 year ago (6 children)

    Looks like the trolls are starting to emerge from other platforms.

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  • [+] -19 points 1 year ago (4 children)

    I promise I've been here longer than you.

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  • [–] 10 points 1 year ago* (3 children)

    Well then. Looks like this troll is embedded. I'm sure that account has been here longer than my current account. Congrats. You win the internet prize for useless metrics.

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  • [–] 12 points 1 year ago (5 children)

    There's currently not enough industrial capacity in the US to manufacture card games. Simple as that. Trying to do it would likely end up still being more expensive than the tariffs, and probably delay your product.

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  • [–] -4 points 1 year ago (4 children)

    It seems very unlikely that no one in the entirety of the US has the capacity to make a card game. Do you have some evidence of this?

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  • [–] 7 points 1 year ago (3 children)

    https://www.polygon.com/tabletop-games/552558/tabletop-panic-tariffs-on-china-layoffs-bankruptcy-gama/

    The U.S. has a very small industrial capacity for manufacturing tabletop games — especially board games.

    “The news is bad from every angle, but especially so for card games and RPGs printed in China,” they said. “The choice seems to be either 1) a massive price hike to pay the new import taxes, or 2) go to a direct sales model that removes the hobby distributors from the equation.”

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  • [–] -5 points 1 year ago (2 children)

    This is not a tabletop game, it's a card game.

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  • [+] -64 points 1 year ago (17 children)

    Okay. I'll stick to games made and manufactured in the USA.

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  • [–] 26 points 1 year ago (3 children)

    I recognize the hill you're trying to die on but good luck. You're going to find a lot of overpriced rehashes of games that already exist.

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  • [+] -6 points 1 year ago (2 children)

    That's the sad fact, yes. American designers don't seem to be interested in innovating. I wish I knew why, or what would inspire the majority to do more than Kickstarter grift.

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  • [–] 8 points 1 year ago (1 child)

    What are you talking about? / There are hundreds if not thousands of american made game companies, many of which are card games.

    I passed a shop just the other day that has a store front for advertising but is a working print and design house. 90 percent of the store is basically a assembly house with a writer and design area up front. They do it in the open to inspire others (and to get noticed) even though none of the sales happen there, it's all mail and online.

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  • [–] 11 points 1 year ago* (1 child)

    You can find plenty of those. What you can't do is find games with all the components manufactured in the US. Cardstock, in particular, just doesn't exist in US production at the quality card games would want. If you want stuff that isn't semi-transparent in bright light, then you don't buy cardstock from US producers.

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  • [–] 9 points 1 year ago (1 child)
  • [+] -9 points 1 year ago

    Because I'm American. On the design side, I want to support games from designers who are infected with the same memes (classical definition) as I am. I want to see people who are culturally like me innovate, based on concepts that feel natural to me. I've gotten to a point in my life where I'm not interested in trying to figure out what a dev in Germany was thinking in their translated rules.

    On the manufacturing side, I believe that we need to support domestic production and industry. I want to see jobs be created for Americans that aren't just advertising, marketing, and entertaining.

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  • [–] 15 points 1 year ago (6 children)

    manufacturing in the usa would be a massive red flag tbh

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  • [+] -6 points 1 year ago (5 children)
  • [–] 16 points 1 year ago (4 children)
  • [+] -9 points 1 year ago (3 children)

    It supports Americans. And I'm an American.

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  • [–] 17 points 1 year ago (2 children)
  • [–] -2 points 1 year ago (1 child)

    I'm not bothering to deny anything. You've made your beliefs clear, and there's no way I could change your mind. You're concerned with the idea that it could help fascists, and I'm concerned with the idea that it'll give some Americans productive jobs rather than BS ones. The concerns are not related.

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