If you use Lutris as launcher, you can set what map profile to use for each game.
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InputPlumber is basically the same thing. OpenGamepadUI uses it in order to remap inputs, similar to how steam uses steam input.
I am very happy with sc-controller, would 100% recommend trying it out https://github.com/kozec/sc-controller/
A not-very-user-friendly software is MoltenGamepad (https://github.com/jgeumlek/MoltenGamepad).
It is configured only via config files, but can take any input and create virtual gamepads (xbox gamepads can be specified) which works everywhere I've tried them in Linux.
I'm using it for playing gamepad-only games on my arcade machine, which has an ipac controller board acting as a USB keyboard. I can map keyboard buttons to the virtual controllers.
Also used it to play a game with physical gamepads that wasn't supported by that specific game.
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