I have a 1 sided Möbius strip die that I call Predestined Choice. If a player wants to do something that goes against fate, or a deity that controlls time/events etc. I tell them to roll for predestined choice and hand them the die. More of a joke than a feature, but it could be the same for an all 5 sider
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My bet is it's one of a set of cheater's dice, with the other one having only 2's and 6's, leading to all rolls being 7 or 11.
Best lead that I could find for you is Sicherman dice, albeit without all same numbers and instead a wholly different arrangement: https://en.wikipedia.org/wiki/Sicherman_dice There might be some trend to the production of non-linear numeration of six-sided dice, but I'll be damned if I can think of what it is so best of luck.

I'd guess for a display where the die could move around, but you want it to always show 5.
Magic tricks, for example.
Apparently they’re called Forcing Dice; obviously they sell different ones but the concept is the same.
Obviously these dice will not stand close scrutiny so they are most effective when used sparingly, substituted for a regular die at a critical moment.
Very useful to magicians who need to force a specific number as part of a trick, or as part of a humorous routine.
How do you look at this for longer than 2 seconds without noticing it? Guess it's a good example of how much of magic is distraction
My guess is the magician rolls the forcing dice (perhaps after showing other identically colored dice for close inspection), instantly reads off the result, giving just enough time to see the top faces match what they said, then scoops them back up and moves on with the trick.
You might not get those two seconds.
Ikr, baking the dice is a wayyy better option
'Kingdom Come: Deliverance' has this concept and these dice. Great game.
Made me think of this lol

Seems like "some kind of joke" is a likely answer, but I don't know for sure.
I had one of these in red. It's for some really shitty magic tricks
I cross-posted this to !clacksmith@lemmy.world, the resident Threadiverse dice experts, so they might also be able to provide some insights.
I have one of these in red, but it is larger than what I would consider a standard d6. No idea why. Someone left a box full of ttrpg dice at my apartment like 20 years ago and it was inside...
I think thats how I came to acquire this
It's part of a pair. The other one has three sides with six pips and three sides with two pips. That way you always roll either 7 or 11. They must have gotten separated.
Maybe a bonus die for a 3d6 system rpg. It would guarantee a higher result at the cost of being unable to crit.
yeah it would guarantee a roll of 5
7 to 17 if the other two dice are normal. It also avoids a critical fail.
why not just roll 2d6+5?
For flavor.
i'd honestly just feel dumb rolling a trick dice at the table.
You can't figure out any possible reason why a dice would have incorrect sides? Have you ever seen that trick coin? What are you imagining it could possibly be?
You come off like an ass, but I'll give the benefit of the doubt that I'm reading that into your words and will answer assuming as much.
A trick coin has the benefit of being deceptive. You can only see one side of a coin at a time. This however only shows 5s. It clearly only shows 5s to the point where from basically any angle, it shows not one, but three 5s. As the other commenters suggest, this does appear to be a forcing die, but also as suggested, its probably for really crappy magic tricks, and won't actually work as a trick die.
A trick die, like a trick coin, is intended to pass scrutiny in use. An all 5 dice may make it a round in yahtzee but its green, so this one at least is obviously different fom most die. If it is actually supposed to pass scrutiny, I'd go with a weighted die.
As for what it could possibly be, cheapo brand magic tricks wasn't something that crossed my mind, but fits. I gave how I would use it in my post and if I already knew what it was, I wouldn't be asking "what's this thing?" In /C/whatisthisthing.
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