As much as I consider Hollow Knight a souls-like, this game cranks it WAY higher. It's giving me HUGE Dark Souls 1 vibes. Even the most basic bitch enemies can be BRUTAL if you're not extremely careful. That was never one of the aspects I liked about Dark Souls, it's the reason it took me 3 separate tries to get through the game, and it turns off a lot of people completely. Hollow Knight never felt that way, it's difficulty curve was fantastic, while still reaching WAY higher difficulty peaks than Dark Souls. So, I'm kinda disappointed by that so far.
I'm quite impressed by how well they've differentiated Hornet from Ghost, as a character, by not just copying all the movement and gameplay from Hollow Knight. They've struck a REALLY great balance between feeling similar, but unique at the same time.
Music, lore, world design, I think that all goes without saying. After 7 years of cooking, was there ever any chance those aspects wouldn't be fantastic?
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