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In the ongoing struggle to play Bloodborne on PC, PlayStation 4 emulator ShadPS4 is cleaving a path in the right direction as its most recent update (version 0.12.6) significantly boosts its performance and is more accessible for those with weaker hardware. Granted, setting up the emulation in the first place is not a simple task and requires some brain-busting tinkering, but it's becoming more and more worthwhile since this time last year, when Bloodborne was first playable, though with caveats and crashes galore. There are also comprehensive guides available to steer you through the process of setting up the emulator and patching the game.

A new video from tabeneru showcases a side-by-side comparison between the previous and current version of ShadPS4 on a PC equipped with Intel Core i5-13500 CPU and RTX 3060 Ti GPU at 1440p with the framerate unlocked. Bloodborne's performance is far more stable now, more than doubling its average fps in some instances—far and away from sub double-figure lows.

https://www.youtube.com/watch?v=mizWp1zwzr0

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I apologize if this isn't the right place to share, but I came across a fic that blends Harry Potter with Bloodborne themes and thought some of you might enjoy it:


Touched by the Arcane by lisbeth00

Summary: Catherine Potter dreams of things that should not be - a Paleblood sky and the distant screams of a being not quite dead, wrested from its mother's bloodied grasp.

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It has a really interesting mix of HP characters in a Bloodborne-esque world, and I thought it captured some of the dark, cosmic horror vibes the game is known for.

Again, apologies if the tag or post isn't quite right-I just wanted to share this with people who might appreciate the crossover.

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Hear me out: Oedon is described as formless, never appearing directly in the game, but influencing the world through blood and whispers.

The Player is also formless — we never exist in Yharnam ourselves, but instead "inhabit" Hunters across playthroughs.


Oedon = formless / Player = formless

Oedon influences through blood / Player influences by guiding the Hunter’s blood usage (healing, leveling, chalices, etc.)

Oedon doesn’t need a body / the Player doesn’t either — we direct countless Hunters.


From a meta-perspective, could Oedon actually be a stand-in for the Player — the unseen, formless will that drives everything forward?


Taking it further: what if the Moon Presence represents FromSoft/the game director, orchestrating the nightmare, while Oedon represents the Player, the unseen will driving the Hunter?

Could the game itself be commenting on the relationship between creator, player, and in-game characters — the unseen forces behind every action?

I’d love to hear what others think: intentional symbolism, or just a neat coincidence?