An input manager for Bevy, inspired by Unreal Engine's Enhanced Input.
We use it for Simgine, but it's general-purpose.
Another small release with QoL improvements.
Highlights
Binding::AnyKey to assign any button.
Cooldown input condition.
- Mocking can be used even without
InputPlugin.
๐Full changelog
๐ฆbevy_enhanced_input
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