BioWare's cancelled Mass Effect 5 was aiming to offer a top notch "level of autonomy and choice", a former developer has said following BioWare's closure.

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[–] 10 points 2 weeks ago

Of course they had lofty goals during the planning stage. Would they have been given the budget for that level of reactivity?

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  • [–] 6 points 2 weeks ago

    And I was a regional manager at Radio Shack. Ain't nobody can prove otherwise now.

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  • 6 comments in c/gaming@lemmy.zip view that post
    [–] 12 points 2 weeks ago (1 child)

    They said that about the original trilogy, then gave us the exact abc ending they said they wouldn't.

    EA still sucks.

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  • [–] 3 points 2 weeks ago* (last edited 2 weeks ago)

    I remember reading that the guy behind the original overarching plotline (where the Reapers' motivation for culling spacefaring civilizations was preventing early entropy of the universe due to overuse of Element Zero) left Bioware after EA bought the company, then the Mass Effect 3 script got leaked several months before release so the ending was hastily rewritten.

    I've also heard that due to said leak the rewrite was done in a locked room by just two people, a writer and a producer, with no input or feedback from the rest of the writing staff. Given how abrupt and out of place the ending is (and what we have now is the expanded, retconned version - it was much worse at launch), I can easily believe that rumor.

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  • [–] 8 points 2 weeks ago

    Oh suure, suure. Right after they were supposed to get their shit together.

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  • [–] 7 points 2 weeks ago (1 child)

    Well after something like this it is always either the best thing ever or was a total shitshow.

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  • [–] 3 points 2 weeks ago

    Dylan Plus, was it?

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