Now this is actually a good use of AI. The world would still be better without it, but at least this is saving something that could have disappeared forever.
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The article is a little vague on the AI use in this project, and does not seem to tell the whole story. Here is the disclosure of the usage from the git project page:
"AI coding tools were used in developing and debugging this port. My focus has been on matching the original P.T.: comparing builds with PS4 references, identifying discrepancies, testing gameplay and prioritizing fixes.
The project uses the original game assets from the player's own PS4 copy. Optional upscalers and neural rendering use machine-learning models when enabled."
Still pretty vague.
Long lost? People have been holding onto that fucking demo since it came out and it's only been... Holy fucking shit twelve years?
I had a VR compatible remake of PT like a decade ago. Anything special about this version in particular?
The reliance on real P.T. files makes this port more authentic than previous hobbyist efforts to re-create the look and feel of P.T. for a PC audience. And while PS4 emulators recently reached a point where they could run P.T. completely, this native port also sports extra features, like upscaling and frame-generation, a camera mode, experimental third-person and VR support, and a “museum” section where you can look at and listen to in-game assets (including “unused content”).
Unreal PT was a great recreation, but this is literally the same game. It's a port not a recreation. It has extra features like graphics settings, but otherwise it's identical.
For the record, this isn't the first port, but I tried two others a couple years back and they were rough. Let me know when this one is a good experience with it
Why does it feel so "wrong" to play AI decompilated ports? I guess because people doesn't actually do anything but ask an LLM to do everything and they just release it like they did something amazing?
I don't care when using AI with the Linux kernel because we know that Linus has been developing the kernel for years, so we can guess we know what he is doing, but honestly I prefer to play an emulated version of PT using ShadPS4 than using this decompilated version
Edit: According to the article the developer didn't use AI to decompile PT and port it to PC, but actually port it with new features, I guess in this case is "fair use" if he know what he's doing, but you get my point, with games like Bloodborne or GOW.
I imagine others are wondering, too:
Xavier said that he has “spent years studying P.T. and Fox Engine” in developing the port and only uses AI tools “for debugging, troubleshooting and investigating problems.”
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