"The Future of Rendering" by Jules Urbach at Blender Conference 2026
Covering emerging trends in GPU rendering for motion graphics, film making, product design, VFX, games, virtual production, immersive media and more – with deep dives on the latest traditional and neural rendering technologies, and their converging workflows.
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Learn more about Blender Conference 2026 at https://conference.blender.org/2026/
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