"Imposter Syndrome" by Thomas R Murphy at Blender Conference 2026
While optimizing EEVEE Next for the UP Blender Game Engine, Tom developed an imposter-card shader and add-on to streamline asset creation and boost real-time performance.
Only after creating the add-on for his personal use, did he realize that it could help almost all artists seeking to reduce render times, expedite asset production and improve real-time performance.
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Learn more about Blender Conference 2026 at https://conference.blender.org/2026/
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