all 7 comments

sorted by: hot top controversial new old
[–] 48 points 1 month ago (4 children)
  • [–] [S] 42 points 1 month ago (3 children)
    • Vulkan = main graphical API used on Linux
    • OpenGL = old graphical API
    • Zink = used to translate OpenGL into Vulkan, so only one API needs to be supported natively

    Benefits: ease maintenance burden and gain support of Vulkan layers and utilities with OpenGL apps

    Downsides: Performance in theory, but probably minimal difference in the case of the hardware Valve is using

  • source
  • parent
  • hideshow 3 child comments
  • [–] 9 points 1 month ago (1 child)

    Maybe one day Vulkan will be the only API supported by graphics drivers lol, would probably save Intel a lot of trouble

  • source
  • hideshow 1 child comment
  • 1 comment in c/pcgaming@lemmy.ca view that post
    [–] 2 points 1 month ago

    Forget for a second what you know about the mentioned projects and read the title again.

  • source