I hope you are the right community to bounce some ideas of.

Lately I pondered on the thought that solarpunk is missing a single book that represents the movement and the genre. I've seen people pointing to A Psalm for the Wild-Built and Always coming Home (Le Guin), but take fantasy for example:

Undoubtedly, LOTR is the single monolith everyone points to and reading LOTR will give you an (outdated) gist of what the genre is about. Its story takes place in a world which was created to facilitate as context for a constructed language.

Or take scifi. There are many works which are widely considered to be classic scifi. My example would be The Left of Darkness, a novel using a fictional setting to test an idea (What if gender was weird) and especially reflect on our current understanding of the idea when comparing our world to the fictional. I will argue that this is the core of scifi.

Now solarpunk. Did I miss a work that is the definition of solarpunk and generally considered to be a good example?

If not, what would be the process / method used to write the solarpunk book? Solarpunk is grass root, anti-authority, community and action. In my view, this does not combine well with the idea of a single author representing the genre, like our JRR Tolkien the grandfather of fantasy. Following this idea, I wondered if the classic solarpunk novel would not be written by a single person, but a group of people contributing to a shared story. Collaborative Fiction is the key word. This would enable collecting the perspectives of marginalized people from different places from the world to contribute. It would not seem right to me, that a single european/US guy writes the whole thing. Maybe it even would not be written in english?

So my second question: Do you know any collaborative fiction works associated with solarpunk? Or any big ones at all?

The Wikipedia page on Collaborative Fiction mentions one project I want to highlight: A Million Penguins. They set up the Mediawiki instance and allowed everybody to edit the manuscript just like Wikipedia. It kind of went wrong because of trolling people and a lack of a shared vision, But maybe this is something that could work given the right circumstances? Maybe a change request process would fit better, similar to how open source developers accept code from strangers with pull request.

Such a project would need some oversight of course, but a part of me believes that solarpunks are alike enough that we have a shared vision that we can distill into a single story, much like Wikipedia pages converge on the truth because people are more passionate to correcting things than to destroy them.

tl;dr: What do you think about the idea of a collaborative solarpunk novel as a classic of the genre?

Sorry, if this does not fit your community. I just thought some of you might have an opinion.

all 12 comments

sorted by: hot top controversial new old
[–] 5 points 1 month ago (2 children)

I don't know any collaborative solarpunk works (other than this server itself) but you are raising really important points, and I love the idea of collaborative fiction. Btw slrpnk has a wiki, so maybe if nothing exists yet we just start it?

  • source
  • hideshow 2 child comments
  • [–] 5 points 1 month ago* (1 child)

    I'm curious if Fully Automated might sort of qualify for the collaborative fiction bit - the manual and initial lore was written by a small group of devs, GMs, and players with all three groups picking up members as it went on. I joined as a spectator, to have a place to talk worldbuilding, then started making lore suggestions that got incorporated until they eventually made me a dev. We added one more the same way in the last year.

    Much of the original worldbuilding was focused around the southern California area, but so far pretty much every GM who's joined and ran a game just grabbed the parts of the setting they liked and wrote the solarpunk future version of wherever they live. (I certainly did when I wrote my campaign!) I think the narrow focus is a strength of the original manual - it makes zero effort to dictate how most of the world looks and invites the reader to write it in.

    There's no enforced cannon, the dev team really doesn't want that kind of control, preferring to provide lots of options and modules people can pull from.

    The devs work to support new GMs and writers who want to pick the world up and make their own area, including giving them their own channels in the discord. The long term goal is to publish campaigns, adventure modules, even loose factions, geographic areas, bits of lore, gameplay mechanics etc when people contribute them. In this way we're trying to cede control of the thing basically right from the start.

    So far there's only a couple bits of prose fiction in the works, and one of them is the gamebook I'm working on, but I don't see any reason we couldn't do more of it or that the community wouldn't be thrilled to have it.

    Also it's not collaborative fiction, but we do have a place to share solarpunk worldbuilding research: https://wiki.slrpnk.net/writing:start

  • source
  • parent
  • hideshow 1 child comment
  • [–] [S] 2 points 1 month ago* (last edited 1 month ago)

    Sharing research and world building is a great start to envision a shared hopeful future. I guess all that is left is to collaboratively write a story in this setting, which is basically done by playing the game right? After some iterations and trying a few campaigns, I imagine one would get a good feeling about what kind of plot works and what characters are fun. So maybe some playthroughs can become the basis for short stories or novels, a way to share the experience of the players.

    I believe the Book of Malazan started as a tabletop if I'm not mistaken.

    This sound like a cool project! Keep it up!

  • source
  • parent
  • [–] 4 points 1 month ago (1 child)

    Not sure if people would consider The New Wilderness by Diane Cook as being Solarpunk, but it's sort of the closest I can think of.

    On the topic of collaborative books, The Mongoliad is one I highly recommend. It's a trilogy written collaboratively by Greg Bear, Neal Stephenson, Erik Bear, Joseph Brassey, Nicole Galland, Cooper Moo, and Mark Teppo. Very cool historical fiction.

  • source
  • hideshow 1 child comment
  • [–] 3 points 1 month ago (2 children)

    I think if many people should write collaboratively, I think there needs to be a conductor. just like in playing in an orchestra. If everybody do their own thing without guiding, it is doomed to become a salad. A vision has to be established. That is not to say that the conductor is above everyone. If the conductor is doing tins part well, tin makes sure that everybody can meaningfully put their energy into the project.

    A good conductor will make clear how you can participate, but will also be strict when tin judges that a focus may be destructive for the totality of the work.

  • source
  • hideshow 2 child comments
  • [–] [S] 1 point 1 month ago (1 child)

    You are right. Without any guide rails and moderation, such a project will most likely fail. But how is the vision of the whole work established? It can't be the conductor telling people what the vision is, because in that case it would be easier if the conductor wrote the novel along. Maybe the focus of the work could be established by something like the snowlake method by Randy Ingermanson? In the first phase, people come together to create the core of the novel, in the next, more details of the plot are determined. In every phase everybody can contribute, but a latter phase may not change what an earlier phase said the novel is about.

    This would enable a much richer experience just like an orchestra with different instruments and voices.

  • source
  • parent
  • hideshow 1 child comment
  • [–] 3 points 1 month ago

    I'm not going to act like an expert on this, because I litterally have zero experience with collaborative fiction. But I think I would take inspiration from theatre and movie production. On the other side, I think it would be even harder considering it's over internet. I think such a project at least would be heavily reliant on good video meetings.

  • source
  • parent
  • [–] 3 points 1 month ago* (1 child)

    Regarding the first question—whether there is a book considered to be the origin of solarpunk—I’ve heard that one of the earliest solarpunk books was "Solarpunk, historias ecológicas e fantásticas em um mundo sustentável", a book written by several authors, if I’m not mistaken.

    As for the second question, I don't know of any specific collaborative solarpunk projects, but I do know of a solarpunk tabletop role-playing game called "Fully Automated Solarpunk RPG" where players collaboratively build a story. I'm also familiar with "Orion's Arm," which is a cooperative worldbuilding project, although it isn't solarpunk. https://fullyautomatedrpg.com/ https://www.orionsarm.com/

  • source
  • hideshow 1 child comment
  • [–] [S] 2 points 1 month ago

    Solarpunk, historias ecológicas e fantásticas em um mundo sustentável

    This sound very interesting! It in fact an anthology with nine authors. And there is an english translation!

    Fully Automated Solarpunk RPG

    I mean, it definitely is collaborative. I think part of me wonders if such a thing would work as a written format.

    Orion’s Arm

    I'll look into it. A collaborative solarpunk novel would definitely need world building. Thanks for your ideas!

  • source
  • parent
  • [–] 3 points 1 month ago

    Part of the issue is that unlike Cyberpunk which had Neuromancer and other early books as the foundations, creating a definition, Solarpunk and even Lunarpunk started on Tumblr as a collaborative concept, and became a collaborative genre over years. If you ask any three people what Solarpunk is to them, they'll differ.

    I would say something collaborative would be the ideal; however, I am unsure how best you'd write it.

  • source
  • [–] 2 points 1 month ago

    This guy has been doing real life solarpunk for decades

    https://solar.lowtechmagazine.com/

    https://www.notechmagazine.com/

  • source