I switched over to Linux Mint a few days ago. While the game doesn't work 'out of the box', it doesn't take too much to get working. And boy does it work - it's loading up quicker than on Windows and seems to be more responsive while on a map too.

I only had one CTD, which was while testing one of the newer mods but I wasn't able to recreate it afterwards. I'll call that a significant win.

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[+] 36 points 1 month ago (1 child)
  • [–] 18 points 1 month ago* (last edited 1 month ago) (2 children)

    I strongly recommend the Network Addon Mod to fix some limitations (or rather bugs) due to then too weak hardware.

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  • [–] [S] 7 points 1 month ago (1 child)

    I can't imagine life without NAM. That being said it's such a big mod that it's often overwhelming for new players. There is NAM lite for memory which gives you the fixes without having a new player drown in a multitude of new features and puzzle pieces.

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  • [–] 16 points 1 month ago (6 children)

    SimCity 4 is my favorite one of the series 😭

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  • [–] 5 points 1 month ago (4 children)

    Great game dynamics, but so unstable

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  • [–] [S] 8 points 1 month ago (3 children)

    It was stable on Windows - crashes were very rare once you had the 4GB patch installed, but I'll have to get back to you after a few hours with Linux. Theres been a few new mods that really challenge what the game can do, and one of those caused a crash with my testing, but it seems that was a once off so far.

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  • [–] 2 points 1 month ago* (last edited 1 month ago)

    99% of my gameplay was in the early-mid 90s, lol I have the GOG version, so I have it running on my Mac, but I didn’t really get into it again.

    Although I have played Ultima underworld I and Ultima underworld II several times through. I’m just very glad that these games have been preserved, and that we can still play them. ❤️

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    [–] 14 points 1 month ago* (last edited 1 month ago) (8 children)

    I'd argue that SC4 is still the best city builder, even better than Cities Skylines 1 (definitely better than the bullshit sundae that is Cities Skylines 2).

    Congrats on getting it working on linux, I've never gotten that far with it personally..

    How did you manage?

    God what I wouldnt give for a remaster of SC4, just enough work to get it working on modern OS without issue, maybe change the engine to 64bit if at all feasible for more ram awareness.

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  • [–] 3 points 1 month ago (3 children)

    As someone who's spent a lot of time on Cities Skyline 2 recently, I'd argue it's gotten a lot better. They have new devs that are actively working on fixing the game and I've had almost no bugs compared to 2 or 3 years ago. Would recommend giving it another chance

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  • [–] 6 points 1 month ago

    Which is bullshit in and of itself, because it should have never been released in that state, and I shouldn't have to wait years for the game I bought to actually be playable, because someone got greedy/stupid and Cyberpunked it by kicking it out hte door years before it should have had a public eye on it.

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  • [–] 3 points 1 month ago (1 child)

    In what areas has it improved the most, in your opinion? I played a lot of CS1 but have not yet touched CS2 because of *guestures broadly at everything*.

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  • [–] 3 points 1 month ago

    I mean if you're wanting features, go for the first with DLC (2nd one includes some of the 1sts DLC in base game but does leave some stuff out...) But I enjoy the road building more than the first, and the tax system makes the city feel more in your control (in regards to what businesses you want running). I also personally like the interface more and the overall simulation of pops seems improved from the 1st.

    Most of the issues I had at release were weird bugs with certain commercial sectors not making any money, and homeless people crowding the streets, but my last playthrough which went up to Milestone 20, I had no bugs or issues that made me annoyed with the game.

    The latest dev blogs actually make it sound like they're doing something, so the hype of that could be affecting my opinion a bit.

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  • [–] [S] 2 points 1 month ago (1 child)

    It wasn't too tricky to get running actually. I followed this guide, and after running it through the steam launcher it almost seemed like steam knew what to do to finish the job automatically? Considering I'm a novice at Linux it's fair to say someone with more experience wouldn't have much of an issue getting things working. I considered it a good learning process to get used to how Mint and Linux works.

    Its interesting to think how best to modernise the game. Making it easier to run on modern systems would be a start. Remastering is interesting though - as the graphics are pre-rendered, you could potentially find a way to just upscale the textures? If you turned the models fully 3D, there is a 3D camera mod which is pretty cool but you'd need to upgrade the engine to render things faster and more accurately to fully take advantage of it. So a lot of potential, but there are things being looked at by the modding community that are really pushing the engine to its limits as is. As much as I'm deeply suspicious of it, it seems like the increase in AI capabilities has allowed people to push the frontier further than before, and faster. There's been some talk about reverse engineering, but who knows what will come of that.

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  • [–] 1 point 1 month ago* (last edited 1 month ago) (1 child)

    Cities Skylines is at best a remake of Sim City 4. Its all copied, they only added some 3d tech stuff and made an annoying graveyard mechanic that gets old right away.

    The trams are pretty cool though.

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  • [–] 2 points 1 month ago

    I wouldnt call it a remake, more of a spiritual successor.

    I'd absolutely fucking love a remake of SC4 for modern systems, with a modern engine though. Keep the 4 sized isometric pixel art though, don't go full 3d model

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  • [–] 13 points 1 month ago (1 child)

    You know, I bought the collection from GOG when they had 2000, 3, and 4 in a bundle...

    I haven;t played since 2k on DOS, and should probably try the newer ones.

    I was a fan of MAXIS, but pretty much wrote the series off after EA got involved.

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  • [–] [S] 7 points 1 month ago

    They're definitely worth giving a shot, though I hear they have a different feel to the earlier games (one that isn't entirely just due to the graphical jump). 4 was where I started and I found it immediately intoxicating, though it definitely took me awhile to get the hang of it.

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  • [–] 10 points 1 month ago

    I had only really ever played Sim City 2000 and 3000 but man the art on that screenshot looks like absolute peak of pixel art on old PC games. Like I don't know how you could get more detailed while retaining that aesthetic.

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  • [–] 4 points 1 month ago (1 child)

    Is SC4 good? I haven’t played any since Sim City 2000 lol

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  • [–] 3 points 1 month ago

    Not SC4 but looks like !sims2@lemmy.world is getting some traction again.

    I've played a lot of TS2 but I've never tried SC4. Hmmm.... Might have to give it a whirl.

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  • [–] 2 points 1 month ago (1 child)

    Who's the statue of in the park?

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  • [–] 2 points 1 month ago (3 children)

    I completely ignored SimCity 4, because its from EA and I thought they would require an EA account or launcher, and also depend on internet connection to play. Does it need anything like that or can this game be played by just downloading from Steam and play even offline?

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  • [–] [S] 2 points 1 month ago (1 child)

    No EA launcher required, you can play it through Steam or GOG if you prefer to not have to rely on the steam launcher. No internet connection required (other than to download the game of course).

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  • [–] 2 points 1 month ago (1 child)

    Holy shit I forgot about these types of games!

    Its almost too ralistic though, could do with some flare. I am about to go get it

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  • [–] 1 point 1 month ago

    Have fun with it. Though I would think that something like Lutris could run it.

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