Fuck crunch, I don't get why people subjected to it don't just leave after their day is over. Not like studios or producers will fire them all and risk tanking the launch sales and reviews with a broken game... well, not more than usual!
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Unfortunate then that I have no interest in this one!
I interacted with devs at several Zenimax studios and watching all the employees in other countries take long vacations, generous parental leave, etc. really threw into sharp relief how fucked the USA is. And Zenimax USA benefits were considered good by USA standards, but they were so obviously nothing compared to countries with worker protection enshrined in law. Surprise, despite all that time off, many of those international employees were still extremely valuable.
Across foreign and domestic employees, Id Software in particular seemed lean, talented, and just generally switched on. One of the best experiences of my career. Arkane Lyon, too. I was dumbfounded at the layoffs. It's like Microsoft excised the most creative and productive parts of the company on purpose.
The fuck? Those guys are union, wtf are they doing?
They unionized after the game was released
Yeah see this is why I didn't want to engage with this company after what they did to Mick Gordon. Without significant restructuring this kind of thing happens again and again and again.
Imagine crunching for this stinker of a game lol
And then on the same fucking day it released, Microsoft laid off half the studio... so that will definitely help them avoid this in the future. /s
And then they said "I will be trying to form a union wherever I work at" right?
id has a union. The recent xbox layoffs that impacted id are suspected to be illegal union busting. There's a ULP that's currently being fought.
I wish they would. I wish the rest of my software developers/engineers would but that inertia is a bitch to overcome.
Laid off a day before the expansion releases. Industry needs to change.
I'm so happy I kinda suspected this game wouldn't be worth playing and didn't get excited for it. I really liked 2016 and Eternal, but seeing how much they were gonna stray from the best parts of those games turned me away from it (also the shit with Mick Gordon was a huge red flag to begin with)
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