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[–] 6 points 2 months ago (1 child)

Every time I see this headline they've added an additional thing that's AI generated.

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  • 27 comments in c/games@lemmy.world view that post
    [–] 83 points 2 months ago* (last edited 2 months ago) (8 children)

    Rideshare Stimulator ? 🤨

    EDIT: wtf it's not a typo

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  • [–] 16 points 2 months ago (3 children)

    https://buttplug.io/

    It's open-source, written in Rust, and has plugins from Stardew Valley to Ultrakill.

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  • [–] 77 points 2 months ago (2 children)

    "Here’s more truth: that statement is remarkably pathetic for the CEO of any company to be making, and combined with the AI use it will do far more damage to Saber’s reputation than it ever could mine. This screed will be many people’s first exposure to the Saber brand."

    She nailed that analysis

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  • [–] 11 points 2 months ago (1 child)

    Yeah, never heard of them before, seems like they make lots of ports? I surely will remember them now if I ever see a game with their name on it

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  • [–] 6 points 2 months ago* (last edited 2 months ago)

    It's a shame, because they have been involved in some great games. Especially early on, with games like time shift and inversion (being pretty good lower budget games), and then World War Z and leading into Space Marine 2 with their fun horde tech.

    Their stance here though is the nail in the coffin though, well maybe shotgun to the feet. Will steer clear of them now.

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  • [–] 57 points 2 months ago* (last edited 2 months ago) (1 child)

    The game also includes a mix of radio stations featuring human-made music and AI-generated music

    This is probably the wrong audience to ask but if you don't give a shit at all about the quality of the music, why not just use royalty-free music? Isn't that easier? And cheaper?

    After watching the trailer, the AI-generated dialogue is (predictably) just terrible.

    I just don't understand this shit at all. You're Coca-Cola and spend $5 b-b-billion/year on advertising but you're gonna skimp and save like $1k on paying a human to create quality content and instead just outsource it to shitty AI-generated images? WTF is happening?

    Also unrelated but why is "Stimulator" in quotes? Who are they quoting? Is it facetious? Is it not a stimulator? Is it supposed to be some kind of terrible joke?

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    [–] 95 points 2 months ago (1 child)

    Ah cool. So they didn’t bother to make a game but want people to buy it. No thanks.

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  • [–] 24 points 2 months ago* (last edited 2 months ago)

    So there will be some sort of punishment from Steam for lying about their game on the store, right?

    E: I retract, as the game was not released yet.

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  • [–] 23 points 2 months ago (3 children)

    Rideshare simulator...isn't this just shitty Crazy Taxi? Or the cab side missions in GTA3?

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  • [–] 21 points 2 months ago

    I've bever heard of this game, now I'm seeing multiple articles on it. Could this be a marketing tactic?

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  • [–] 34 points 2 months ago

    Fucking garbage.

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  • [–] 14 points 2 months ago* (last edited 2 months ago) (3 children)

    The fact that people are spending so much time in games doing something menial they could be actually doing in real life, bothers me terribly.

    I mean, wasting hundreds of hours in a game isn't healthy at all, but I completely understand why you'd want to be a super elf, or explorer Big Boobassa, or a magic plumber escaped from the drudgery of the poo, or any of the others. But, not cleaning your room so you can play "Clean Your Room", in which you are a regular human and it takes just as long to clean but in the end you still have a baseball hat full of cream cheese under your bed in the real world, speaks to a mind and society of eldrich horrors withering souls to tiny raisins and collecting them like candy for aeternal snacking.

    "Hey heeee! Come on over! Have some fun with CRAZY dead-inside taxi!"

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  • 20 comments in c/technology@lemmy.world view that post
    [–] 15 points 2 months ago

    Glad I blocked them on Steam. The odds of me actually buying one of their games anyway was fairly low until a couple of days ago. Now it's zero.

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  • [–] 27 points 2 months ago* (last edited 2 months ago) (8 children)

    Weird AI disclosure:

    https://store.steampowered.com/app/2366590/Rideshare_Stimulator/

    AI Generated Content Disclosure:
    The main Campaign story, characters, and dialogue are written by a team of human writers.

    Why would you put in things that specifically are not AI in an AI disclosure?
    Is that normal?

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  • [–] 10 points 2 months ago* (1 child)

    They've said they're working on an "infinite" slop mode where the conversations are AI-generated.

    They used to have no AI disclosure, and people had to learn about them using AI through that disgruntled writer's story.

    So now given the very mature CEO answer, I'm assuming they're butthurt that some people want to know about their AI use, and they're using the disclosure to claim that part of their game is not AI instead.

    Also your comment made me briefly wonder why someone got Weird Al's comment on the subject, and it was a bit funny.

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  • [–] 2 points 2 months ago*

    Yes Weird Al Yankovic is now commenting on AI in computer games? 🤣
    I hate stupid fonts where different letters look identical, but I can't seem to get rid of them!? 😡

    That CEO seems very shady IMO, I read his response previously, and it was just so obviously off. I think he is genuinely a sociopath with an inability to interact with people in a normal way, because he simply can't tell the difference.
    I also notice you call him "very mature", so I think you may have had a similar vibe.

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  • [–] 6 points 2 months ago*

    The questionnaire first asks you if AI was used yes/no, and if you say yes it then asks you to describe in detail how and for what, and for many devs the first thing to do is to try to highlight all the important parts that it wasn't.

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  • [–] 13 points 2 months ago (1 child)

    Sorry, why is it a stimulator and not a simulator?

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  • [–] 8 points 2 months ago (7 children)

    I read the article just to confirm this wasn't a The Onion article. I understand there are games that simulate work like farming and even powerwashing. Even though I don't play those, I can mildly see the appeal as you're creating something (farming) or making something better than it was before (powerwashing). However, I see zero appeal for a game that simulates gig work like ridesharing. Can someone explain it to me, or have I reach a pivotal "too old" moment in my life?

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  • [–] 8 points 2 months ago (4 children)
  • [–] 4 points 2 months ago* (3 children)

    Crazy Taxi (and Simpsons: Road Rage") were largely about driving poorly, crashing into things, and performing automobile jumps that would be considered suicidal if done for real. It was a fantasy driving game with the taxi business as the thinnest excuse to be driving. Unless I've drastically mistaken what Rideshare Simulator is, I don't think Crazy Taxi example is applicable.

    Fifteen years before Crazy Taxi, we had Space Taxi for the Commodore 64:

    I'd say Space Taxi and Crazy Taxi had equal amounts of relevance to the taxi industry in the sense that they were an excuse to fly/drive in fantasy settings instead of an actual business simulator.

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  • [–] 1 point 2 months ago (2 children)

    Fair enough. I admit, as someone who can't drive IRL, I like things like Slow Roads too, or other driving sims that are generally not fantasy - just 'cozy' experiences.

    I wouldn't necessarily mind a ride-sharing or road trip simulator with decent dialogue or something like procedural generation for the passengers. But it's also something I would never pay money toward.

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  • [–] 2 points 2 months ago (1 child)

    Fair enough. I admit, as someone who can’t drive IRL, I like things like Slow Roads too, or other driving sims that are generally not fantasy - just ‘cozy’ experiences.

    When I was forming my original question, I did consider an audience this might appeal to for those that couldn't drive (for whatever reason). I appreciate you sharing your POV on this.

    I always considered Rideshare driving as the opposite of relaxing because of the physical dangers to drivers as well as the stress the drivers have from trying to make their money against rising fuel costs, insurance costs, and competion from platforms forcing down fare rates. Perhaps the Rideshare game masks all of these elements of the actual rideshare business and simply presents it as a task/goal game with a social aspect which would be far more appealing.

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  • [–] 5 points 2 months ago

    there's a certain poetry to someone making an uncritical game about a technology meant to cheat drivers out of a fair wage using a technology meant to cheat other disciplines out of a fair wage. the venn diagram of people who would make a game about this and make a game with AI is probably just a circle

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  • 3 comments in c/gaming@lemmy.zip view that post
    [–] 15 points 2 months ago (2 children)

    What in the world? Was this article written by AI too?

    “They took me off the project to use ChatGPT to write the rest of the text, including planned live updates," she insisted in an email chat with Percival Gamer.

    "Percival Gamer" being a link to PC gamer.

    Karch has also spoken to Ian Games.

    "Ian Games" being a link to IGN.

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  • [–] 8 points 2 months ago (1 child)

    That's just RPS "humor" (or humour given they're British). They started as a comedy review blog and have kept the decades of in-jokes and references despite all the actually funny writers being long gone.

    Modern RPS is a hollow shell of what it used to be.

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