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[–] 67 points 4 months ago (1 child)
  • [–] 29 points 4 months ago
    [–] 50 points 4 months ago (13 children)

    With graphic limitations like this games actually had to be fun

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  • [–] 39 points 4 months ago (7 children)
  • [–] 16 points 4 months ago (5 children)

    Isn't that one of the games coined worst in history?

    Here's some eyecandy for you:

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  • [–] 8 points 4 months ago (2 children)

    Yes, Superman 64. Only beat by ET as worst game ever.

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  • [–] 10 points 4 months ago (4 children)

    You've been poisoned by nostalgia.

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  • [–] 6 points 4 months ago

    Mmm, I think there's an inverted argument here. Older games didn't have to be better (we just remember the good ones), but there is a much larger market now of demonstrably horrible games that float by on good graphics and gambling.

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  • [–] 6 points 4 months ago (2 children)

    I really do think that though.

    I mean look at chess, simple figures and an 8x8 board... Fantastic game.

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  • [–] 2 points 4 months ago (1 child)

    Plenty of new and old games have fun gameplay, plenty of new and old games have bad gameplay. You are 100% what the comment your replied to said. You remember the good games, not the many more bad ones.

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  • [–] 16 points 4 months ago* (1 child)

    Stylized graphics > hyperrealism

    Cheaper to compute as well, so no need for beefy hardware

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  • [–] 5 points 4 months ago

    Yeah that's why I never care when a new PlayStation comes out. You all could have been making fun games on the old hardware. making it render faster doesn't make it any more fun. I mostly play indie games that look like cartoons now

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  • [–] 10 points 4 months ago

    This was peak for me. Such a beautiful game.

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  • [–] 9 points 4 months ago (1 child)
    [–] 7 points 4 months ago
    [–] 7 points 4 months ago

    We need better games with "worse" graphics. I don't need everything to be """photorealistic""" slop

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  • [–] 6 points 4 months ago (1 child)
  • [–] 6 points 4 months ago (4 children)
  • [–] 11 points 4 months ago (3 children)
  • [–] 6 points 4 months ago (2 children)

    Wait, for real? That cat has more polygons than Christophe's sword.

    I love that game.

    Totally unrelated, but that game has one of the weirdest multiplayers i have seen. It feels closer to a D&D session than a MP

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  • [–] 2 points 4 months ago (1 child)

    Which VtM game is it? Also what's the multiplayer like?

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  • [–] 4 points 4 months ago* (last edited 4 months ago)

    Ah, my mistake. I thought it was from the late levels of redemption, but it must be bloodlines.

    In redemption (MP) you choose a map and the host acts practically as DM, spawning enemies and loot as the other players crawl through the dungeons. It's overly complicated, but an interesting proposal.

    There is a good chunk of items that you wouldnt normally find in the SP (weapons with special stats, weapons for humans) which makes me think that they had a bigger idea of how the MP should work.

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  • [–] 5 points 4 months ago
    [–] 5 points 4 months ago

    Thought he had a little goatee but that’s the post behind him.

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  • [–] 4 points 4 months ago

    Back when developers considered it important to texture their games. Miss those days.

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  • [–] 3 points 4 months ago

    here are some of my modern day favorites

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  • [–] 3 points 4 months ago (1 child)
  • [–] 4 points 4 months ago (1 child)

    Even though my Devon Rex has a Sphinx shaped head, there are at least two polygons too many on that nose. Six if this is supposed to be a regular Norwegian Woodcat.

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