Xbox cloud servers are literally 5 motherboards: 1 management board and 4 Xbox ones. Developers can optimize for a single configuration rather than bake in support for multiple ones. Once it works on an Xbox dev kit, it works on all Xboxs including cloud, console, and handheld. SDKs are making that a thing in the past, but it's not perfect.
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
replies: