The software design language Apple used for the first few years of the iPhone is what we now commonly refer to as skeuomorphic, which was essentially mimicking real world, physical objects. There were visual metaphors like a leather texture in Calendar, a handwriting font in Notes, a wooden bookshelf in Books that contrasted with the minimalist design of the hardware.

you are viewing a single comment's thread
view the rest of the comments
[–] 7 points 1 month ago (2 children)

And yet! The shutter sounds remains. This is curious because it does not aid in usability.

In Japan, the shutter sound is mandated (by manufacturers) to prevent upskirting.

  • source
  • hideshow 2 child comments