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[+] -6 points 1 month ago (13 children)

Meh, I wish they fixed all that bugs and qol issues in the game first.

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  • [–] 8 points 1 month ago (8 children)

    Which are? I have yet to encounter one myself. Really good game imo

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  • [–] 3 points 1 month ago (7 children)

    I only know of one that is still occurring, which is the overall behavior of vertical splitters/mergers.

    • Can't snap a lift to them after they're already placed.

    • Hard to tell which output is which for smart splitters.

    • They vertically snap 1/2 a unit off of global alignment, so connecting belts need to go up or down slightly to realign with the grid.

    But they are fixing bugs each update, so I am still holding out hope they'll address that one. For all I know, this one might be a complicated fix for worlds that are already using vertical splitters that could break if adjusted, but a new world state could be the perfect opportunity to force everyone into a "reset" of sorts to make that adjustment.

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  • [–] 3 points 1 month ago (4 children)

    but a new world state could be the perfect opportunity to force everyone into a "reset" of sorts to make that adjustment.

    IIRC they've done that in the past! Gotta have several serious bugs before they're willing to invalidate your old save files

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  • [–] [S] 2 points 1 month ago (3 children)

    Oh god the old updates when you'd be biting your nails wondering if you had to start over or not

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  • [–] 2 points 1 month ago (2 children)

    Thankfully I've only "lost" one run to a reset and I had barely started. The other one I remember was after I stopped playing so I didn't mind restarting.

    I think my last save is still good but I'll be restarting anyway the next time I play (and probably with the resource randomizer so I don't end up in the same places)

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  • [–] [S] 3 points 1 month ago (1 child)

    Honestly that's how I play. After each update it's usually an indicator to just start a new factory. I know not everyone does that so I feel the pain of having to start over, but for me it's a fun excuse. All those "Oh I should have done this or that" plans just go by the wayside

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  • [–] 1 point 1 month ago

    I'm there as well. I've restarted twice, though neither was with any intent to actually go all the way to the end. I finished project assembly in 1.0, and then when 1.1 and 1.2 rolled around, I mainly just wanted to see what I could do with the new things that were added, optimize a bit more from lessons learned, try out the randomizer, etc.

    This DLC seems like a great opportunity to take another solid stab at the game for the long haul. Learning the ins and outs of the new environment, buildings, resources, and so on.

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  • [–] 2 points 1 month ago (1 child)

    The vertical splitters were only added quite recently (1.1 I think?) so I'm not surprised they were a little buggy. I agree that it's annoying, though.

    I haven't played since 1.2 came out, are they still not fixed?

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  • [–] 2 points 1 month ago

    Well, "recently" being a year and some change ago.

    They fixed a lot of bugs with 1.2, but I don't believe vertical splitter behavior was among them. My assumption is that it would break existing vertical splitters if they tried.

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  • [–] [S] 7 points 1 month ago (3 children)

    Were you here for early access? Satisfactory is by far the best game I have ever seen when it comes to feedback and bugfixes. I reported so many during that period and they were extremely engaging. Are you reporting them to the forum?

    https://questions.satisfactorygame.com/

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  • [–] 1 point 1 month ago (2 children)

    Have you played Terraria, Factorio, or Vintage Story?

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  • [–] [S] 1 point 1 month ago (1 child)

    No to Terraria and Vintage. Yes to Factorio, liked it but not as much as Satisfactory. Dyson Sphere I've played quite a bit, but always get hung up around the 80 hour mark.

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  • [–] 1 point 1 month ago

    I mentioned those three because their devs are quite good about fixing bugs.

    DSP is awesome, I played before the Dark Fog expansion, and my laptop really doesn't like the fog.

    Terraria is 2-D Minecraft with actual lore

    Vintage is Minecraft for adults, also with lore if you take the time to look for it, while not actively starving and being killed by chickens and pigs.

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