I'm reminded of when Fallout went from RTS/RPG to FPS or "Action RPG".
As someone who can't really do RTS (sorry!), I liked Fallout better afterward. I liked unrestricted movement and exploration and being able to shoot on my terms, not having to take turns.
Anyway, the game that inspired Fallout, Wasteland, got a huge influx of fans, a big glow-up (I think it got a remaster?) and then two modern sequels. They still used the top-down turn-based engine. When the big player sold out and left, some of the smaller players stepped up.
StarCraft hasn't had a release in decades (I could be wrong, I always sucked at it in the 90s), but it's got a lot of fans, who have been playing other games. It's time for those games to step up and fill the void.
Also, fuck Bliz-"You all have phones, don't you?"-zard.