So, what's the difference between RTS and what the first two Fallout games did? Where every move and attack is paid for out of set points that replenish every turn (and can also be affected by various factors, such as your Agility skill).
I realise Fallout is not classified as an RTS, but it behaves like one. I know you aren't moving a multitude of troops, but it acts the same way and, while it's fine for others, it's not really how I wanna play a game.