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[–] 7 points 2 months ago* (5 children)

I always thought it would be better if they made the game Molyneux promised and hyped up originally. I wanna carve my name into a tree and see the scarring remain over time. I want to actually have to worry about other heroes taking my quests. I want to fight a fuckin' dragon.

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  • [–] 4 points 2 months ago* (last edited 2 months ago) (4 children)

    There are two kinds of people who played the original Fable.

    The first, after years of hearing Molyneux's lies hyping up "Project Ego", finally got their hands on the game and thought "Is this it... What the fuck?" as they collectively experienced one of the first true examples of an over hyped game failing to live up to the promises. A now time honored trend in the gaming industry with games like CyberPunk 2077 and heavy weight champion Star Citizen carrying on the tradition.

    The second, having been living blissfully unaware of Peter Molyneux, rented it on a whim and though "wow, an RPG with choice and consequence and a passable combat system on a console!? Amazing!".

    Oh what I would give to have been part of the second group...

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  • [–] 6 points 2 months ago (3 children)

    Choice: Be good or be evil.

    Consequence: Get a halo or be stinky.

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  • [–] 4 points 2 months ago (2 children)

    As a person that was not cursed with previous hype info, there was certainly more than just the halo and the horns. The npc reactions when u strolled into town, their comments based on ur outfits. It was cool AF. Never understood the hate. Then I bought No Man's Sky at launch and understood.

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