▲ 41 ▼ Announcing Rust 1.98.0 | Rust Blog (blog.rust-lang.org) submitted 2 months ago by SorteKanin@feddit.dk to c/rust@programming.dev 5 comments fedilink hide all child comments
[–] BartyDeCanter@piefed.social 11 points 2 months ago (2 children) Oh! The algebraic methods will be nice at work. permalink fedilink source hideshow 2 child comments replies: [–] Ephera@lemmy.ml 4 points 2 months ago (1 child) Yeah, those look really useful for gamedev or simulations, where you need the speed and don't particularly care that it's always the same result... permalink fedilink source parent hideshow 1 child comment replies: [–] xav@programming.dev 4 points 2 months ago Quick ! Someone should create a floating-point type where basic maths ops delegate to these new things. permalink fedilink source parent
[–] Ephera@lemmy.ml 4 points 2 months ago (1 child) Yeah, those look really useful for gamedev or simulations, where you need the speed and don't particularly care that it's always the same result... permalink fedilink source parent hideshow 1 child comment replies: [–] xav@programming.dev 4 points 2 months ago Quick ! Someone should create a floating-point type where basic maths ops delegate to these new things. permalink fedilink source parent
[–] xav@programming.dev 4 points 2 months ago Quick ! Someone should create a floating-point type where basic maths ops delegate to these new things. permalink fedilink source parent