▲ 15 ▼ "The Most Gorgeous Game Boy Emulation I've Ever Seen" - Brick Boy Goes The Extra Mile To Copy The Console's Nostalgic Display | Time Extension (www.timeextension.com) submitted 3 months ago by sundray@lemmus.org to c/emulation@lemmy.world 7 comments fedilink hide all child comments
[–] Skyline969@piefed.ca 4 points 3 months ago (5 children) AI slop. permalink fedilink source hideshow 5 child comments replies: [–] sundray@lemmus.org [S] 3 points 3 months ago (2 children) I don't love AI, but I'd hoped there was enough meat on the bone here to make for an interesting discussion. Personally, as much as I appreciate all the work that devs put into creating realistic GB shaders, none of them really capture the look of the genuine article. In spite of how it was created, at least we know such realism is feasible now, and hopefully a better dev will carry the effort forward. permalink fedilink source parent hideshow 2 child comments replies: [–] defaultusername@lemmy.dbzer0.com 3 points 3 months ago (1 child) Have you seen the AI-free DMG shader in RetroArch? It's in shaders_slang/handheld/gameboy.slangp. permalink fedilink source parent hideshow 1 child comment replies: [–] sundray@lemmus.org [S] 2 points 3 months ago I've seen it via RetroArch for Android on an AYN Thor, and I do like it. But it (and all the other ones I've tried) lack something. I wish I had the technical know-how to describe what I feel it's missing, but it seems off to me. It's still very good, though! permalink fedilink source parent [–] Blue_Morpho@lemmy.world 2 points 3 months ago (1 child) It isn't necessarily. The article title says the developer used AI for automation. Nothing is mentioned in the article. Linus accepts AI automation for Linux and I wouldn't call Linux slop. I haven't used AI for my own stuff but there's a huge difference between auto complete and vibe coding. permalink fedilink source parent hideshow 1 child comment replies: [–] blartcap_@lemmy.dbzer0.com -5 points 3 months ago He doesn't care, he's only calling it AI slop so people will think he's cool. permalink fedilink source parent
[–] sundray@lemmus.org [S] 3 points 3 months ago (2 children) I don't love AI, but I'd hoped there was enough meat on the bone here to make for an interesting discussion. Personally, as much as I appreciate all the work that devs put into creating realistic GB shaders, none of them really capture the look of the genuine article. In spite of how it was created, at least we know such realism is feasible now, and hopefully a better dev will carry the effort forward. permalink fedilink source parent hideshow 2 child comments replies: [–] defaultusername@lemmy.dbzer0.com 3 points 3 months ago (1 child) Have you seen the AI-free DMG shader in RetroArch? It's in shaders_slang/handheld/gameboy.slangp. permalink fedilink source parent hideshow 1 child comment replies: [–] sundray@lemmus.org [S] 2 points 3 months ago I've seen it via RetroArch for Android on an AYN Thor, and I do like it. But it (and all the other ones I've tried) lack something. I wish I had the technical know-how to describe what I feel it's missing, but it seems off to me. It's still very good, though! permalink fedilink source parent
[–] defaultusername@lemmy.dbzer0.com 3 points 3 months ago (1 child) Have you seen the AI-free DMG shader in RetroArch? It's in shaders_slang/handheld/gameboy.slangp. permalink fedilink source parent hideshow 1 child comment replies: [–] sundray@lemmus.org [S] 2 points 3 months ago I've seen it via RetroArch for Android on an AYN Thor, and I do like it. But it (and all the other ones I've tried) lack something. I wish I had the technical know-how to describe what I feel it's missing, but it seems off to me. It's still very good, though! permalink fedilink source parent
[–] sundray@lemmus.org [S] 2 points 3 months ago I've seen it via RetroArch for Android on an AYN Thor, and I do like it. But it (and all the other ones I've tried) lack something. I wish I had the technical know-how to describe what I feel it's missing, but it seems off to me. It's still very good, though! permalink fedilink source parent
[–] Blue_Morpho@lemmy.world 2 points 3 months ago (1 child) It isn't necessarily. The article title says the developer used AI for automation. Nothing is mentioned in the article. Linus accepts AI automation for Linux and I wouldn't call Linux slop. I haven't used AI for my own stuff but there's a huge difference between auto complete and vibe coding. permalink fedilink source parent hideshow 1 child comment replies: [–] blartcap_@lemmy.dbzer0.com -5 points 3 months ago He doesn't care, he's only calling it AI slop so people will think he's cool. permalink fedilink source parent
[–] blartcap_@lemmy.dbzer0.com -5 points 3 months ago He doesn't care, he's only calling it AI slop so people will think he's cool. permalink fedilink source parent