I thought the community census was that DS3 was peak roll fest in a bad way.
Oceiros is literally flailing with minimum telegraph. And most of the bosses are roll dodge checks with Dancer being the worst offender.
The thing is, I feel like Miyazaki's design philosophy does have action at its core. The first game that From released after he joined was AC4, which was a wildy different experience from its predecessor. It went from controlling a helicopter to a god damn fighter jet, and is still the most twitch-based AC to this day.