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[–] 4 points 3 months ago (3 children)

Warframe. After 5k hours and multiple accounts, I cannot recommend it whole heartedly.

And for a lot of people that one is not going to make sense. The game itself is not bad or poorly made. My issues with that game are so small that for a majority of the players they will never experience the issues I've had. It's been a death of a thousand cuts, and unfortunately soulframe (the next thing they are making) has also left a bad taste after trying out. Each issue stems from the way in which the development team set about doing things (it's been 7 years, some people have moved on, they might have gotten better)

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  • [–] 2 points 3 months ago (1 child)
  • [–] 1 point 3 months ago* (last edited 3 months ago)
    • Each major update further pollutes the currency pool that had no signs of slowing down or being better found in game.

    • the wiki is absolutely the most precise and complete wiki I've ever seen for any game. If you have a question about anything, you can find the answer in the wiki. And the devs lean into it too heavily. There are entire game modes that are completely unexplained in game, even though they have a section of the codex dedicated to game modes.

    • some of the old school devs had (7 years ago) too much say in systems a vast majority of the community was for. (vacuum for most companions took so many many years and loads of player data showing a massive skew for carrier, along with ever single broadcast, questionnaire, and event having people incessantly ask about if/when item collection was going to be reworked as a very easy one to point at). It was eventually and extremely begrudgingly given, but it took forever. Even destiny 2 had a 'missed item' collection system. This is the same reason we got archwing and then had it rot for years, same with railjack, open world incompletes (when third orb vallis?) and likely a handful of other systems that aren't as obvious, like mod transmute being extremely antiquated.

    • the 'new player assist' system called relays as a horrible attempt to guide new players to various gameplay extras. The objectives are so inconsistent and poorly planned out it actively feels malicious. Forcing players to find 3 index? Codex? scans on mars is criminal. That tileset is absolutely massive and most players aren't going to have radar assist mods yet. The map designer is an absolute maniac on top of the spaces already being some of the largest in the game. It just feels cruel to force at that point.

    There's a couple.

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  • [–] 1 point 3 months ago

    4.5k hours and 100% (content and achievements as of the Motorcycles update, when I mostly stopped playing)...I also don't recommend it. Great game, fun to have in my state because I can sit and play for an hour and have a blast and put it down...but it has too much random little crap that vampires your time when you don't have anything. Also, powercreep and TONS of trash content that is pseudo mandatory (arching, etc)

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