I've solo developed an Android game as a hobby, but the 12+ testers at the same time for 14+ days requirement is a nightmare.

If you developed an app, how did you get past this? My game is fully free, no ads, no in-app purchases, so paying for testers isn't an option either.

Maybe I'm just lacking friends (:

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[–] 0 points 3 months ago (1 child)

Can you not sign up a dozen gmail addresses and throw together a few android VMs with VPNs for an extra layer of obscurity and be 12 testers?

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