Schedule 1, Peak, and REPO lead a big year for small games

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[–] 8 points 6 months ago

Too many big studios/publishers just keep releasing the same shit over and over and over. They don't innovate, they don't take risks; they don't exist to make good games, they exist to make shareholders money.

Good games aren't just about graphics, they are about game play. Game play involves mechanics like collecting, exploration, story, strategy, challenging bosses, and world building/crafting. A good game will do 2-3 of these things really well regardless of what the graphics look like.

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