Interesting timing...

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[–] 5 points 1 year ago

To be fair, the playable space in Anthem was in three dimensions. Meanwhile Destiny's maps are deceptively small, using tunnels that wind in on themselves and non-explorable space to feel larger.

Yeah, more zones would have been good, but none of that compares to having some of the tightest combat and traversal gameplay I've ever experienced.

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