People who want games to be hardcore just have a fetish for suffering or something.
Games should be about having fun, and if the world wasn't contaminated with toxic competitiveness, I'm pretty sure almost no one would enjoy hardcore games. But it's always been about competition, even the old arcade games were all about the high scores, and it's shit.
Rimworld strives as a story generator, not as a stupid minmaxing frame-by-frame micromanagement hell