Hi all, I'm making a game where you, the player, is tasked by Prometheus, the Titan who stole fire from the gods, to "steal fire" from the 12 Greek Olympian gods. First stage will be on Dionysus, the god of wine and ecstasy.

I've got the tutorial section mostly done now, and I think the pixel art I made looks great! I still need to eventually get on to making my own player sprite though...

What do you all think of this? Do you think anything needs to be added to make the world look better (e.g. more variety in the tileset maybe?) or have any ideas for some good puzzles I could add?

some more screenshots:

Player is interacting with a rock covered in vines with an orange core. Dialogue box reads: "By harnessing the power of Helios, the all-seeing Sun god, you can see things other mortals cannot"

Player is interacting with a rock covered in vines with an whitish grey core. Dialogue box reads: "By harnessing the power of Anemoi, the four winds, you can control air itself to eliminate obstacles in your adventure."

Player is interacting with a rock covered in vines with an blue core. Dialogue box reads: "This allows you to lower the sea level to create a path forward. Not parting the seas, that's Moses's thing."

The player is in a dark brown underground chamber with lots of grasses and small wine glasses. Three signs, one white, one orange, and one blue, point towards the right. Traffic cones appear to the left of the player. The world is made of pixel art
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[–] [S] 1 point 1 year ago

pixel art of player interacting with stone totem covered in vines with orange core. It is producing orange light. Grasses and vines surround the player, and wine glasses eminating with a red glow are on the floor.

I've got some lighting now and it looks really cool! No normal maps yet though, so I might get to that at some point...

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